Mitsuhiro Nakamura
ecf7b57e12
cataclysm-dda{,-git}: support build with USE_XDG_DIR flag
2020-07-18 14:23:23 +09:00
Mitsuhiro Nakamura
de56294e57
cataclysm-dda{,-git}: clean up
2020-07-18 14:23:22 +09:00
Mitsuhiro Nakamura
ac8555486f
cataclysmDDA: add very basic framework for packaging mods
...
Add new namespace 'cataclysmDDA', in which package builders, games, and
mods are listed.
2020-07-18 14:23:19 +09:00
Mitsuhiro Nakamura
bf71f12cb5
cataclysm-dda{,-git}: apply locale patch dynamically
...
Each time src/translations.cpp is modified, we have to update the locale
patch. Using sed to patch dynamically should be handy.
2020-07-18 14:21:12 +09:00
Mitsuhiro Nakamura
d6863de058
cataclysm-dda{,-git}: name -> pname and version
2020-07-18 14:21:09 +09:00
Michael Reilly
84cf00f980
treewide: Per RFC45, remove all unquoted URLs
2020-04-10 17:54:53 +01:00
Mitsuhiro Nakamura
f7dacc3ae2
cataclysm-dda-git: remove obsolete lua dependency
2019-05-03 22:40:09 +09:00
Mitsuhiro Nakamura
c2987f1ba8
cataclysm-dda{,-git}: refactoring
2019-05-03 22:40:09 +09:00
Jörg Thalheim
dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
...
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00
Mitsuhiro Nakamura
c77e4de58e
cataclysm-dda-git: fix desktop launcher installation ( #44364 )
2018-08-02 21:36:18 +02:00
Mitsuhiro Nakamura
030cbaff7f
cataclysm-dda{,-git}: add mnacamura as maintainer
2018-07-19 11:40:56 +09:00
Mitsuhiro Nakamura
206e271e32
cataclysm-dda{,-git}: move common attributes to common.nix
2018-07-18 00:33:42 +09:00