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Merge pull request #25160 from m3tti/quakespasm

Quakespasm: init at 0.92.1
This commit is contained in:
Michael Raskin 2017-05-07 10:03:42 +02:00 committed by GitHub
commit f79a5fc30d
3 changed files with 43 additions and 0 deletions

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@ -298,6 +298,7 @@
luispedro = "Luis Pedro Coelho <luis@luispedro.org>";
lukego = "Luke Gorrie <luke@snabb.co>";
lw = "Sergey Sofeychuk <lw@fmap.me>";
m3tti = "Mathaeus Sander <mathaeus.peter.sander@gmail.com>";
ma27 = "Maximilian Bosch <maximilian@mbosch.me>";
madjar = "Georges Dubus <georges.dubus@compiletoi.net>";
magnetophon = "Bart Brouns <bart@magnetophon.nl>";

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@ -0,0 +1,40 @@
{ stdenv, SDL, fetchurl, gzip, libvorbis, libmad }:
stdenv.mkDerivation rec {
name = "quakespasm-${version}";
majorVersion = "0.92";
version = "${majorVersion}.1";
src = fetchurl {
url = "mirror://sourceforge/quakespasm/quakespasm-${version}.tgz";
sha256 = "0vhycjg97sn4cd85ph6qz68rplzrm4apijdkrlj9mycnqjv5l100";
};
sourceRoot = "${name}/Quake";
buildInputs = [
gzip SDL libvorbis libmad
];
preInstall = ''
mkdir -p "$out/bin"
substituteInPlace Makefile --replace "/usr/local/games" "$out/bin"
'';
enableParallelBuilding = true;
meta = {
description = "An engine for iD software's Quake";
homepage = "http://quakespasm.sourceforge.net/";
longDescription = ''
QuakeSpasm is a modern, cross-platform Quake 1 engine based on FitzQuake.
It includes support for 64 bit CPUs and custom music playback, a new sound driver,
some graphical niceities, and numerous bug-fixes and other improvements.
Quakespasm utilizes either the SDL or SDL2 frameworks, so choose which one
works best for you. SDL is probably less buggy, but SDL2 has nicer features
and smoother mouse input - though no CD support.
'';
platforms = stdenv.lib.platforms.linux;
maintainers = [ stdenv.lib.maintainers.m3tti ];
};
}

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@ -17012,6 +17012,8 @@ with pkgs;
quake3pointrelease = callPackage ../games/quake3/content/pointrelease.nix { };
quakespasm = callPackage ../games/quakespasm { };
ioquake3 = callPackage ../games/quake3/ioquake { };
quantumminigolf = callPackage ../games/quantumminigolf {};