From bbf114cf228bab9eaca7bf0d1562b4f04a76c5ed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Math=C3=A4us=20Sander?= Date: Sun, 23 Apr 2017 22:22:44 +0200 Subject: [PATCH] quakespasm: init at 0.92.1 --- pkgs/games/quakespasm/default.nix | 41 +++++++++++++++++++++++++++++++ pkgs/top-level/all-packages.nix | 2 ++ 2 files changed, 43 insertions(+) create mode 100644 pkgs/games/quakespasm/default.nix diff --git a/pkgs/games/quakespasm/default.nix b/pkgs/games/quakespasm/default.nix new file mode 100644 index 000000000000..4a90e57853ed --- /dev/null +++ b/pkgs/games/quakespasm/default.nix @@ -0,0 +1,41 @@ +{ stdenv, SDL, fetchurl, gzip, libvorbis, libmad }: +stdenv.mkDerivation rec { + name = "quakespasm-${version}"; + majorVersion = "0.92"; + version = "${majorVersion}.1"; + platform = "amd64"; + + src = fetchurl { + url = "mirror://sourceforge/quakespasm/quakespasm-${version}.tgz"; + sha256 = "0vhycjg97sn4cd85ph6qz68rplzrm4apijdkrlj9mycnqjv5l100"; + }; + + sourceRoot = "${name}/Quake"; + + buildInputs = [ + gzip SDL libvorbis libmad + ]; + + preInstall = '' + mkdir -p "$out/bin" + substituteInPlace Makefile --replace "/usr/local/games" "$out/bin" + ''; + + enableParallelBuilding = true; + + platforms = ["x86_64-linux"]; + + meta = { + description = "An engine for iD software's Quake"; + homepage = "http://quakespasm.sourceforge.net/"; + longDescription = '' + QuakeSpasm is a modern, cross-platform Quake 1 engine based on FitzQuake. + It includes support for 64 bit CPUs and custom music playback, a new sound driver, + some graphical niceities, and numerous bug-fixes and other improvements. + Quakespasm utilizes either the SDL or SDL2 frameworks, so choose which one + works best for you. SDL is probably less buggy, but SDL2 has nicer features + and smoother mouse input - though no CD support. + ''; + platforms = platforms.linux; + }; +} diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix index 836eb3695c79..bd26cbbc53d3 100644 --- a/pkgs/top-level/all-packages.nix +++ b/pkgs/top-level/all-packages.nix @@ -16851,6 +16851,8 @@ with pkgs; quake3pointrelease = callPackage ../games/quake3/content/pointrelease.nix { }; + quakespasm = callPackage ../games/quakespasm { }; + ioquake3 = callPackage ../games/quake3/ioquake { }; quantumminigolf = callPackage ../games/quantumminigolf {};