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cataclysm-dda{,-git}: fix locale directory
PREFIX/share/locale should be searched for translations not only on Linux.
This commit is contained in:
parent
7287a9e91d
commit
d77ce49c75
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@ -18,6 +18,8 @@ stdenv.mkDerivation rec {
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buildInputs = [ ncurses lua SDL2 SDL2_image SDL2_ttf SDL2_mixer freetype gettext ]
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++ stdenv.lib.optionals stdenv.isDarwin [ Cocoa ];
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patches = [ ./patches/fix_locale_dir.patch ];
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postPatch = ''
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patchShebangs .
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sed -i Makefile \
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@ -17,6 +17,8 @@ stdenv.mkDerivation rec {
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buildInputs = [ ncurses lua SDL2 SDL2_image SDL2_ttf SDL2_mixer freetype gettext ]
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++ stdenv.lib.optionals stdenv.isDarwin [ CoreFoundation Cocoa ];
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patches = [ ./patches/fix_locale_dir_git.patch ];
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postPatch = ''
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patchShebangs .
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sed -i Makefile \
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20
pkgs/games/cataclysm-dda/patches/fix_locale_dir.patch
Normal file
20
pkgs/games/cataclysm-dda/patches/fix_locale_dir.patch
Normal file
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@ -0,0 +1,20 @@
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diff --git a/src/translations.cpp b/src/translations.cpp
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index 6520cfe..49f7b2c 100644
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--- a/src/translations.cpp
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+++ b/src/translations.cpp
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@@ -72,15 +72,11 @@ void set_language(bool reload_options)
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// Step 2. Bind to gettext domain.
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const char *locale_dir;
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-#ifdef __linux__
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if (!FILENAMES["base_path"].empty()) {
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locale_dir = std::string(FILENAMES["base_path"] + "share/locale").c_str();
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} else {
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locale_dir = "lang/mo";
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}
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-#else
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- locale_dir = "lang/mo";
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-#endif // __linux__
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bindtextdomain("cataclysm-dda", locale_dir);
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bind_textdomain_codeset("cataclysm-dda", "UTF-8");
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20
pkgs/games/cataclysm-dda/patches/fix_locale_dir_git.patch
Normal file
20
pkgs/games/cataclysm-dda/patches/fix_locale_dir_git.patch
Normal file
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@ -0,0 +1,20 @@
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diff --git a/src/translations.cpp b/src/translations.cpp
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index 3a86291..e6c5f84 100644
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--- a/src/translations.cpp
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+++ b/src/translations.cpp
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@@ -176,15 +176,11 @@ void set_language()
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// Step 2. Bind to gettext domain.
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std::string locale_dir;
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-#if (defined __linux__ || (defined MACOSX && !defined TILES))
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if( !FILENAMES["base_path"].empty() ) {
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locale_dir = FILENAMES["base_path"] + "share/locale";
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} else {
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locale_dir = "lang/mo";
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}
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-#else
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- locale_dir = "lang/mo";
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-#endif // __linux__
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const char *locale_dir_char = locale_dir.c_str();
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bindtextdomain( "cataclysm-dda", locale_dir_char );
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