mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-12-16 18:03:22 +00:00
65f90f9c67
* assaultcube: init at official git master branch
83 lines
2.4 KiB
Nix
83 lines
2.4 KiB
Nix
{ fetchFromGitHub, stdenv, makeDesktopItem, openal, pkgconfig, libogg,
|
|
libvorbis, SDL, SDL_image, makeWrapper, zlib,
|
|
client ? true, server ? true }:
|
|
|
|
with stdenv.lib;
|
|
|
|
stdenv.mkDerivation rec {
|
|
|
|
# master branch has legacy (1.2.0.2) protocol 1201 and gcc 6 fix.
|
|
pname = "assaultcube";
|
|
version = "01052017";
|
|
name = "${pname}-${version}";
|
|
|
|
meta = {
|
|
description = "Fast and fun first-person-shooter based on the Cube fps";
|
|
homepage = http://assault.cubers.net;
|
|
maintainers = [ maintainers.genesis ];
|
|
platforms = platforms.linux; # should work on darwin with a little effort.
|
|
license = stdenv.lib.licenses.zlib;
|
|
};
|
|
|
|
src = fetchFromGitHub {
|
|
owner = "assaultcube";
|
|
repo = "AC";
|
|
rev = "9f537b0876a39d7686e773040469fbb1417de18b";
|
|
sha256 = "0nvckn67mmfaa7x3j41xyxjllxqzfx1dxg8pnqsaak3kkzds34pl";
|
|
};
|
|
|
|
# ${branch} not accepted as a value ?
|
|
# TODO: write a functional BUNDLED_ENET option and restore it in deps.
|
|
patches = [ ./assaultcube-next.patch ];
|
|
|
|
nativeBuildInputs = [ pkgconfig ];
|
|
|
|
# add optional for server only ?
|
|
buildInputs = [ makeWrapper openal SDL SDL_image libogg libvorbis zlib ];
|
|
|
|
#makeFlags = [ "CXX=g++" ];
|
|
|
|
targets = (optionalString server "server") + (optionalString client " client");
|
|
buildPhase = ''
|
|
make -C source/src ${targets}
|
|
'';
|
|
|
|
desktop = makeDesktopItem {
|
|
name = "AssaultCube";
|
|
desktopName = "AssaultCube";
|
|
comment = "A multiplayer, first-person shooter game, based on the CUBE engine. Fast, arcade gameplay.";
|
|
genericName = "First-person shooter";
|
|
categories = "Application;Game;ActionGame;Shooter";
|
|
icon = "assaultcube.png";
|
|
exec = "${pname}";
|
|
};
|
|
|
|
gamedatadir = "/share/games/${pname}";
|
|
|
|
installPhase = ''
|
|
|
|
bindir=$out/bin
|
|
|
|
mkdir -p $bindir $out/$gamedatadir
|
|
|
|
cp -r config packages $out/$gamedatadir
|
|
|
|
# install custom script
|
|
substituteAll ${./launcher.sh} $bindir/assaultcube
|
|
chmod +x $bindir/assaultcube
|
|
|
|
if (test -e source/src/ac_client) then
|
|
cp source/src/ac_client $bindir
|
|
mkdir -p $out/share/applications
|
|
cp ${desktop}/share/applications/* $out/share/applications
|
|
install -Dpm644 packages/misc/icon.png $out/share/icons/assaultcube.png
|
|
install -Dpm644 packages/misc/icon.png $out/share/pixmaps/assaultcube.png
|
|
fi
|
|
|
|
if (test -e source/src/ac_server) then
|
|
cp source/src/ac_server $bindir
|
|
ln -s $bindir/${pname} $bindir/${pname}-server
|
|
fi
|
|
'';
|
|
}
|