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nixpkgs/pkgs/development/libraries/microsoft_gsl/default.nix
Austin Seipp 63428868af microsoft_gsl: fix crossSystem build support
cmake needs to be part of nativeBuildInputs, otherwise you get a very unhelpful
debugging trace.

Signed-off-by: Austin Seipp <aseipp@pobox.com>
2017-11-27 01:40:31 -06:00

37 lines
967 B
Nix

{ stdenv, fetchgit, cmake
, hostPlatform, buildPlatform
}:
let
nativeBuild = hostPlatform == buildPlatform;
in
stdenv.mkDerivation rec {
name = "microsoft_gsl-${version}";
version = "2017-02-13";
src = fetchgit {
url = "https://github.com/Microsoft/GSL.git";
rev = "3819df6e378ffccf0e29465afe99c3b324c2aa70";
sha256 = "03d17mnx6n175aakin313308q14wzvaa9pd0m1yfk6ckhha4qf35";
};
# build phase just runs the unit tests, so skip it if
# we're doing a cross build
nativeBuildInputs = [ cmake ];
buildPhase = if nativeBuild then "make" else "true";
installPhase = ''
mkdir -p $out/include
mv ../include/ $out/
'';
meta = with stdenv.lib; {
description = "Functions and types that are suggested for use by the C++ Core Guidelines";
homepage = https://github.com/Microsoft/GSL;
license = licenses.mit;
platforms = platforms.all;
maintainers = with maintainers; [ thoughtpolice xwvvvvwx ];
};
}