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105 lines
3.1 KiB
Nix
105 lines
3.1 KiB
Nix
{ stdenv, fetchurl, binutils-unwrapped, sconsPackages, gnum4, p7zip, glibc_multi, mesa
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, xorg, libGLU, libGL, openal
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, lib, makeWrapper, makeDesktopItem }:
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let
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pname = "tdm";
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version = "2.08";
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desktop = makeDesktopItem {
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desktopName = pname;
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name = pname;
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exec = "@out@/bin/${pname}";
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icon = pname;
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terminal = "false";
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comment = "The Dark Mod - stealth FPS inspired by the Thief series";
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type = "Application";
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categories = "Game;";
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genericName = pname;
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};
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in stdenv.mkDerivation {
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name = "${pname}-${version}";
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src = fetchurl {
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url = "https://www.thedarkmod.com/sources/thedarkmod.${version}.src.7z";
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sha256 = "0bmv07j6s6q3m7hnpx7cwrycjkbvlf0y9sg9migakni0jg9yz5ps";
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};
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nativeBuildInputs = [
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p7zip sconsPackages.scons_3_1_2 gnum4 makeWrapper
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];
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buildInputs = [
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glibc_multi mesa.dev xorg.libX11.dev openal
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xorg.libXext.dev xorg.libXxf86vm.dev
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libGL libGLU
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];
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unpackPhase = ''
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7z x $src
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'';
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# I'm pretty sure there's a better way to build 2 targets than a random hook
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preBuild = ''
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pushd tdm_update
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scons BUILD=release TARGET_ARCH=x64
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install -Dm755 bin/tdm_update.linux64 $out/share/libexec/tdm_update.linux
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popd
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'';
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# why oh why can it find ld but not strip?
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postPatch = ''
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sed -i 's!strip \$!${binutils-unwrapped}/bin/strip $!' SConstruct
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# This adds math.h needed for math::floor
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sed -i 's|#include "Util.h"|#include "Util.h"\n#include <math.h>|' tdm_update/ConsoleUpdater.cpp
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'';
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installPhase = ''
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runHook preInstall
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install -Dm644 ${desktop}/share/applications/${pname}.desktop $out/share/applications/${pname}.desktop
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substituteInPlace $out/share/applications/${pname}.desktop --subst-var out
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install -Dm755 thedarkmod.x64 $out/share/libexec/tdm
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# The package doesn't install assets, these get installed by running tdm_update.linux
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# Provide a script that runs tdm_update.linux on first launch
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install -Dm755 <(cat <<'EOF'
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#!/bin/sh
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set -e
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DIR="$HOME/.local/share/tdm"
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mkdir -p "$DIR"
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cd "$DIR"
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exec "PKGDIR/share/libexec/tdm_update.linux" --noselfupdate
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EOF
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) $out/bin/tdm_update
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install -Dm755 <(cat <<'EOF'
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#!/bin/sh
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set -e
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DIR="$HOME/.local/share/tdm"
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if [ ! -d "$DIR" ]; then
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echo "Please run tdm_update to (re)download game data"
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else
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cd "$DIR"
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exec "PKGDIR/share/libexec/tdm"
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fi
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EOF
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) $out/bin/tdm
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sed -i "s!PKGDIR!$out!g" $out/bin/tdm_update
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sed -i "s!PKGDIR!$out!g" $out/bin/tdm
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runHook postInstall
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'';
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postInstall = ''
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wrapProgram $out/bin/tdm --suffix LD_LIBRARY_PATH : ${lib.makeLibraryPath [ libGL libGLU ]}
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'';
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enableParallelBuilding = true;
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sconsFlags = [ "BUILD=release" "TARGET_ARCH=x64" ];
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NIX_CFLAGS_COMPILE = "-Wno-error=format-security";
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meta = with stdenv.lib; {
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description = "The Dark Mod - stealth FPS inspired by the Thief series";
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homepage = "http://www.thedarkmod.com";
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license = licenses.gpl3;
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maintainers = with maintainers; [ cizra ];
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platforms = with platforms; [ "x86_64-linux" ]; # tdm also supports x86, but I don't have a x86 install at hand to test.
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};
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}
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