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d32593a222
Also I'm personally done with this game so I will no longer maintain the package.
58 lines
1.7 KiB
Nix
58 lines
1.7 KiB
Nix
{stdenv, fetchurl, patchelf, glibc, libX11, mesa}:
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with stdenv.lib;
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assert stdenv.isi686;
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stdenv.mkDerivation {
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name = "tibia-10.41";
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src = fetchurl {
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url = http://static.tibia.com/download/tibia1041.tgz;
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sha256 = "1hmqn9c6qaa79ldcnl4ws9dm6rd3ymy48fw254pl6g601amn7b8v";
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};
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shell = stdenv.shell;
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# These binaries come stripped already and trying to strip after the
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# files are in $out/res and after patchelf just breaks them.
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# Strangely it works if the files are in $out but then nix doesn't
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# put them in our PATH. We set all the files to $out/res because
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# we'll be using a wrapper to start the program which will go into
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# $out/bin.
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dontStrip = true;
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installPhase = ''
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mkdir -pv $out/res
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cp -r ./* $out/res
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patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 \
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--set-rpath ${stdenv.gcc.gcc}/lib:${libX11}/lib:${mesa}/lib \
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"$out/res/Tibia"
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# We've patchelf'd the files. The main ‘Tibia’ binary is a bit
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# dumb so it looks for ‘./Tibia.dat’. This requires us to be in
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# the same directory as the file itself but that's very tedious,
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# especially with nix which changes store hashes. Here we generate
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# a simple wrapper that we put in $out/bin which will do the
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# directory changing for us.
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mkdir -pv $out/bin
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# The wrapper script itself. We use $LD_LIBRARY_PATH for libGL.
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cat << EOF > "$out/bin/Tibia"
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#!${stdenv.shell}
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cd $out/res
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${glibc}/lib/ld-linux.so.2 --library-path \$LD_LIBRARY_PATH ./Tibia "\$@"
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EOF
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chmod +x $out/bin/Tibia
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'';
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meta = {
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description = "Top-down MMORPG set in a fantasy world";
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homepage = "http://tibia.com";
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license = "unfree";
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platforms = ["i686-linux"];
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};
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}
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