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nixpkgs/pkgs/games/openmw/default.nix
Vladimír Čunát 1ec58b8125
openmw: drop the extra fetchpatch2 argument
Added apparently by accident in the last fix (see the parent merge).
2024-10-06 17:33:30 +02:00

115 lines
2.7 KiB
Nix

{ lib
, stdenv
, fetchFromGitLab
, fetchpatch
, cmake
, pkg-config
, wrapQtAppsHook
, SDL2
, CoreMedia
, VideoToolbox
, VideoDecodeAcceleration
, boost
, bullet
# Please unpin this on the next OpenMW release.
, ffmpeg_6
, libXt
, luajit
, lz4
, mygui
, openal
, openscenegraph
, recastnavigation
, unshield
, yaml-cpp
}:
let
GL = "GLVND"; # or "LEGACY";
osg' = (openscenegraph.override { colladaSupport = true; }).overrideDerivation (old: {
patches = [
(fetchpatch {
# Darwin: Without this patch, OSG won't build osgdb_png.so, which is required by OpenMW.
name = "darwin-osg-plugins-fix.patch";
url = "https://gitlab.com/OpenMW/openmw-dep/-/raw/0abe3c9c3858211028d881d7706813d606335f72/macos/osg.patch";
sha256 = "sha256-/CLRZofZHot8juH78VG1/qhTHPhy5DoPMN+oH8hC58U=";
})
];
cmakeFlags = (old.cmakeFlags or [ ]) ++ [
"-Wno-dev"
"-DOpenGL_GL_PREFERENCE=${GL}"
"-DBUILD_OSG_PLUGINS_BY_DEFAULT=0"
"-DBUILD_OSG_DEPRECATED_SERIALIZERS=0"
] ++ (map (e: "-DBUILD_OSG_PLUGIN_${e}=1") [ "BMP" "DAE" "DDS" "FREETYPE" "JPEG" "OSG" "PNG" "TGA" ]);
});
bullet' = bullet.overrideDerivation (old: {
cmakeFlags = (old.cmakeFlags or [ ]) ++ [
"-Wno-dev"
"-DOpenGL_GL_PREFERENCE=${GL}"
"-DUSE_DOUBLE_PRECISION=ON"
"-DBULLET2_MULTITHREADING=ON"
];
});
in
stdenv.mkDerivation rec {
pname = "openmw";
version = "0.48.0";
src = fetchFromGitLab {
owner = "OpenMW";
repo = "openmw";
rev = "${pname}-${version}";
hash = "sha256-zkjVt3GfQZsFXl2Ht3lCuQtDMYQWxhdFO4aGSb3rsyo=";
};
postPatch = ''
sed '1i#include <memory>' -i components/myguiplatform/myguidatamanager.cpp # gcc12
'' + lib.optionalString stdenv.hostPlatform.isDarwin ''
# Don't fix Darwin app bundle
sed -i '/fixup_bundle/d' CMakeLists.txt
'';
nativeBuildInputs = [ cmake pkg-config wrapQtAppsHook ];
# If not set, OSG plugin .so files become shell scripts on Darwin.
dontWrapQtApps = stdenv.hostPlatform.isDarwin;
buildInputs = [
SDL2
boost
bullet'
ffmpeg_6
libXt
luajit
lz4
mygui
openal
osg'
recastnavigation
unshield
yaml-cpp
] ++ lib.optionals stdenv.hostPlatform.isDarwin [
CoreMedia
VideoDecodeAcceleration
VideoToolbox
];
cmakeFlags = [
"-DOpenGL_GL_PREFERENCE=${GL}"
"-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=1"
] ++ lib.optionals stdenv.hostPlatform.isDarwin [
"-DOPENMW_OSX_DEPLOYMENT=ON"
];
meta = with lib; {
description = "Unofficial open source engine reimplementation of the game Morrowind";
homepage = "https://openmw.org";
license = licenses.gpl3Plus;
maintainers = with maintainers; [ abbradar marius851000 ];
platforms = platforms.linux ++ platforms.darwin;
};
}