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Whenever we create scripts that are installed to $out, we must use runtimeShell in order to get the shell that can be executed on the machine we create the package for. This is relevant for cross-compiling. The only use case for stdenv.shell are scripts that are executed as part of the build system. Usages in checkPhase are borderline however to decrease the likelyhood of people copying the wrong examples, I decided to use runtimeShell as well.
77 lines
2.1 KiB
Nix
77 lines
2.1 KiB
Nix
{ stdenv, fetchurl, flac, gtk2, libvorbis, libvpx, makeDesktopItem, libGLU_combined, nasm
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, pkgconfig, SDL2, SDL2_mixer, runtimeShell }:
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let
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year = "2015";
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date = "20150420";
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rev = "5160";
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in stdenv.mkDerivation rec {
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name = "eduke32-${version}";
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version = "${date}-${rev}";
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src = fetchurl {
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url = "http://dukeworld.duke4.net/eduke32/synthesis/old/${year}/${version}/eduke32_src_${version}.tar.xz";
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sha256 = "1nlq5jbglg00c1z1vsyl627fh0mqfxvk5qyxav5vzla2b4svik2v";
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};
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buildInputs = [ flac gtk2 libvorbis libvpx libGLU_combined SDL2 SDL2_mixer ]
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++ stdenv.lib.optional (stdenv.hostPlatform.system == "i686-linux") nasm;
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nativeBuildInputs = [ pkgconfig ];
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postPatch = ''
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substituteInPlace build/src/glbuild.c \
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--replace libGL.so ${libGLU_combined}/lib/libGL.so \
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--replace libGLU.so ${libGLU_combined}/lib/libGLU.so
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'';
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NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2 -I${SDL2_mixer}/include/SDL2";
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NIX_LDFLAGS = "-L${SDL2}/lib";
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makeFlags = [
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"LINKED_GTK=1"
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"SDLCONFIG=${SDL2}/bin/sdl2-config"
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"VC_REV=${rev}"
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];
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desktopItem = makeDesktopItem {
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name = "eduke32";
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exec = "eduke32-wrapper";
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comment = "Duke Nukem 3D port";
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desktopName = "Enhanced Duke Nukem 3D";
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genericName = "Duke Nukem 3D port";
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categories = "Application;Game;";
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};
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installPhase = ''
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# Make wrapper script
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cat > eduke32-wrapper <<EOF
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#!${runtimeShell}
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if [ "$EDUKE32_DATA_DIR" = "" ]; then
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EDUKE32_DATA_DIR=/var/lib/games/eduke32
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fi
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if [ "$EDUKE32_GRP_FILE" = "" ]; then
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EDUKE32_GRP_FILE=\$EDUKE32_DATA_DIR/DUKE3D.GRP
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fi
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cd \$EDUKE32_DATA_DIR
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exec $out/bin/eduke32 -g \$EDUKE32_GRP_FILE
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EOF
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# Install binaries
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mkdir -p $out/bin
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install -Dm755 eduke32{,-wrapper} mapster32 $out/bin
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# Install desktop item
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cp -rv ${desktopItem}/share $out
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'';
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meta = with stdenv.lib; {
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description = "Enhanched port of Duke Nukem 3D for various platforms";
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license = licenses.gpl2Plus;
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homepage = http://eduke32.com;
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maintainers = with maintainers; [ sander ];
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platforms = with platforms; linux;
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};
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}
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