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nixpkgs/pkgs/games/zandronum/default.nix
Nikolay Amiantov f7c2288cfc zandronum: sound improvements
* Update fmod version to one with PulseAudio support;
* Dynamically link FluidSynth instead of using LD_LIBRARY_PATH;
* Use system libgme.

Fixes sound on some machines.
2018-03-11 00:02:46 +03:00

84 lines
2.7 KiB
Nix

{ stdenv, lib, fetchhg, cmake, pkgconfig, makeWrapper, callPackage
, soundfont-fluid, SDL, libGL, glew, bzip2, zlib, libjpeg, fluidsynth, openssl, gtk2, python3, libgme
, serverOnly ? false
}:
let
suffix = lib.optionalString serverOnly "-server";
fmod = callPackage ./fmod.nix { };
sqlite = callPackage ./sqlite.nix { };
clientLibPath = lib.makeLibraryPath [ fluidsynth ];
in stdenv.mkDerivation {
name = "zandronum${suffix}-3.0";
src = fetchhg {
url = "https://bitbucket.org/Torr_Samaho/zandronum-stable";
rev = "dd3c3b57023f";
sha256 = "1f8pd8d2zjwdp6v9anp9yrkdbfhd2mp7svmnna0jiqgxjw6wkyls";
};
# zandronum tries to download sqlite now when running cmake, don't let it
# it also needs the current mercurial revision info embedded in gitinfo.h
# otherwise, the client will fail to connect to servers because the
# protocol version doesn't match.
patches = [ ./zan_configure_impurity.patch ./add_gitinfo.patch ./dont_update_gitinfo.patch ];
# I have no idea why would SDL and libjpeg be needed for the server part!
# But they are.
buildInputs = [ openssl bzip2 zlib SDL libjpeg sqlite libgme ]
++ lib.optionals (!serverOnly) [ libGL glew fmod fluidsynth gtk2 ];
nativeBuildInputs = [ cmake pkgconfig makeWrapper python3 ];
preConfigure = ''
ln -s ${sqlite}/* sqlite/
sed -ie 's| restrict| _restrict|g' dumb/include/dumb.h \
dumb/src/it/*.c
'' + lib.optionalString (!serverOnly) ''
sed -i \
-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
src/sound/music_fluidsynth_mididevice.cpp
'';
cmakeFlags =
[ "-DFORCE_INTERNAL_GME=OFF" ]
++ (if serverOnly
then [ "-DSERVERONLY=ON" ]
else [ "-DFMOD_LIBRARY=${fmod}/lib/libfmodex.so" ]);
enableParallelBuilding = true;
hardeningDisable = [ "format" ];
installPhase = ''
mkdir -p $out/bin
mkdir -p $out/lib/zandronum
cp zandronum${suffix} \
*.pk3 \
${lib.optionalString (!serverOnly) "liboutput_sdl.so"} \
$out/lib/zandronum
makeWrapper $out/lib/zandronum/zandronum${suffix} $out/bin/zandronum${suffix}
'';
postFixup = lib.optionalString (!serverOnly) ''
patchelf --set-rpath $(patchelf --print-rpath $out/lib/zandronum/zandronum):$out/lib/zandronum:${clientLibPath} \
$out/lib/zandronum/zandronum
'';
passthru = {
inherit fmod sqlite;
};
meta = with stdenv.lib; {
homepage = http://zandronum.com/;
description = "Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software";
maintainers = with maintainers; [ lassulus MP2E ];
license = licenses.unfreeRedistributable;
platforms = platforms.linux;
};
}