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8a8d0bd46a
fceux needs lua 5.1; 5.2 seems to have introduced breaking API changes. I removed the SYSTEM_LUA argument because we do want to build with the system-provided lua, not the lua bundled in the fceux tarball.
35 lines
1.1 KiB
Nix
35 lines
1.1 KiB
Nix
{stdenv, fetchurl, scons, zlib, SDL, lua5_1, pkgconfig}:
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stdenv.mkDerivation {
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name = "fceux-2.2.2";
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src = fetchurl {
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url = mirror://sourceforge/fceultra/Source%20Code/2.2.2%20src/fceux-2.2.2.src.tar.gz;
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sha256 = "1qg5bygla8ka30b7wqvq6dv84xc7pq0jspffh2jz75d1njyi2kc0";
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};
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buildInputs = [
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scons zlib SDL lua5_1 pkgconfig
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];
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phases = "unpackPhase buildPhase";
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# sed allows scons to find libraries in nix.
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# mkdir is a hack to make scons succeed. It still doesn't
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# actually put the files in there due to a bug in the SConstruct file.
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# OPENGL doesn't work because fceux dlopens the library.
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buildPhase = ''
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sed -e 's/env *= *Environment *.*/&; env['"'"'ENV'"'"']=os.environ;/' -i SConstruct
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export CC="gcc"
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export CXX="g++"
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mkdir -p "$out" "$out/share/applications" "$out/share/pixmaps"
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scons --prefix="$out" OPENGL=false GTK=false CREATE_AVI=false LOGO=false install
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'';
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meta = {
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description = "A Nintendo Entertainment System (NES) Emulator";
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license = stdenv.lib.licenses.gpl2;
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homepage = http://www.fceux.com/;
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};
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}
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