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nixpkgs/pkgs/misc/emulators/fakenes/build.patch
Lluís Batlle i Rossell ef57b57b92 Adding two NES emulators.
Because of them, I made allegro build the allegrogl library.
I also added the HawkNL library.


svn path=/nixpkgs/trunk/; revision=26517
2011-03-25 22:15:48 +00:00

85 lines
2.6 KiB
Diff

diff --git a/build/openal.cbd b/build/openal.cbd
index d18e62d..74af061 100644
--- a/build/openal.cbd
+++ b/build/openal.cbd
@@ -23,7 +23,7 @@ CFLAGS += ' -DUSE_OPENAL'
# --
do ifplat unix
- LDFLAGS += ' `openal-config --libs`'
+ LDFLAGS += ' -lopenal'
else
LDFLAGS += ' -lOpenAL32'
done
diff --git a/build/alleggl.cbd b/build/alleggl.cbd
index e2708ff..e826371 100644
--- a/build/alleggl.cbd
+++ b/build/alleggl.cbd
@@ -22,7 +22,7 @@ CFLAGS += ' -DUSE_ALLEGROGL'
# --
-LIBAGL = agl
+LIBAGL = alleggl
ifopt debug LIBAGL = 'agld'
diff --git a/src/apu.cpp b/src/apu.cpp
index af59f1c..893a798 100644
--- a/src/apu.cpp
+++ b/src/apu.cpp
@@ -1930,7 +1930,7 @@ static void amplify(real& sample)
gain -= releaseRate;
}
- real output = (1.0 / max(gain, EPSILON));
+ real output = (1.0 / MAX(gain, EPSILON));
output = fixf(output, apu_agc_gain_floor, apu_agc_gain_ceiling);
sample *= output;
}
diff --git a/src/audio.cpp b/src/audio.cpp
index b9650dc..c21c05e 100644
--- a/src/audio.cpp
+++ b/src/audio.cpp
@@ -7,6 +7,7 @@
You must read and accept the license prior to use. */
#include <allegro.h>
+#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <vector>
@@ -234,7 +235,7 @@ void audio_update(void)
const unsigned queuedFrames = (audioQueue.size() / audio_channels);
if(queuedFrames > 0) {
// Determine how many frames we want to make room for.
- const unsigned framesToAdd = min(queuedFrames, audio_buffer_size_frames);
+ const unsigned framesToAdd = MIN(queuedFrames, audio_buffer_size_frames);
// Make room for the frames in the buffer.
const unsigned framesToMove = (audioBufferedFrames - framesToAdd);
if(framesToMove > 0) {
@@ -258,7 +259,7 @@ void audio_update(void)
// Determine how many frames are available in the buffer.
const unsigned bufferableFrames = (audio_buffer_size_frames - audioBufferedFrames);
// Determine the number of frames to copy to the buffer.
- const unsigned framesToCopy = min(queuedFrames, bufferableFrames);
+ const unsigned framesToCopy = MIN(queuedFrames, bufferableFrames);
// Copy frames to the buffer.
for(unsigned frame = 0; frame < framesToCopy; frame++) {
diff --git a/src/include/common.h b/src/include/common.h
index be28795..e2d21d1 100644
--- a/src/include/common.h
+++ b/src/include/common.h
@@ -41,8 +41,10 @@ extern "C" {
#define true TRUE
#define false FALSE
+/*
#define min(x,y) MIN((x),(y))
#define max(x,y) MAX((x),(y))
+*/
#define true_or_false(x) ((x) ? true : false)