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38ffe0e1f6
Refactor Steam so that native steam-run can be built as a free package and expose it so that Hydra builds needed i686 packages.
123 lines
2.2 KiB
Nix
123 lines
2.2 KiB
Nix
{ stdenv, steamArch, lib, perl, pkgs, steam-runtime
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, nativeOnly ? false
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, runtimeOnly ? false
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}:
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assert !(nativeOnly && runtimeOnly);
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let
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runtimePkgs = with pkgs; [
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# Required
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glib
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gtk2
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bzip2
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zlib
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gdk_pixbuf
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# Without these it silently fails
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xlibs.libXinerama
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xlibs.libXdamage
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xlibs.libXcursor
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xlibs.libXrender
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xlibs.libXScrnSaver
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xlibs.libXxf86vm
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xlibs.libXi
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xlibs.libSM
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xlibs.libICE
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gnome2.GConf
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freetype
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curl
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nspr
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nss
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fontconfig
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cairo
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pango
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expat
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dbus
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cups
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libcap
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SDL2
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libusb1
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dbus_glib
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libav
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atk
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# Only libraries are needed from those two
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libudev0-shim
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networkmanager098
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# Verified games requirements
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xlibs.libXmu
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xlibs.libxcb
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mesa_glu
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libuuid
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libogg
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libvorbis
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SDL
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SDL2_image
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glew110
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openssl
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libidn
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# Other things from runtime
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xlibs.libXinerama
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flac
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freeglut
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libjpeg
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libpng12
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libsamplerate
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libmikmod
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libtheora
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pixman
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speex
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SDL_image
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SDL_ttf
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SDL_mixer
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SDL2_net
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SDL2_ttf
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SDL2_mixer
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gstreamer
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gst-plugins-base
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];
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overridePkgs = with pkgs; [
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libgpgerror
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libpulseaudio
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alsaLib
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openalSoft
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libva
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vulkan-loader
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gcc.cc
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];
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ourRuntime = if runtimeOnly then []
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else if nativeOnly then runtimePkgs ++ overridePkgs
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else overridePkgs;
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steamRuntime = lib.optional (!nativeOnly) steam-runtime;
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allPkgs = ourRuntime ++ steamRuntime;
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gnuArch = if steamArch == "amd64" then "x86_64-linux-gnu"
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else if steamArch == "i386" then "i386-linux-gnu"
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else abort "Unsupported architecture";
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libs = [ "lib/${gnuArch}" "lib" "usr/lib/${gnuArch}" "usr/lib" ];
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bins = [ "bin" "usr/bin" ];
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in stdenv.mkDerivation rec {
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name = "steam-runtime-wrapped";
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nativeBuildInputs = [ perl ];
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builder = ./build-wrapped.sh;
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passthru = {
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inherit gnuArch libs bins;
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arch = steamArch;
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};
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installPhase = ''
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buildDir "${toString libs}" "${toString (map lib.getLib allPkgs)}"
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buildDir "${toString bins}" "${toString (map lib.getBin allPkgs)}"
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'';
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}
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