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nixpkgs/pkgs/servers/pufferpanel/default.nix
Ron B b2be8c5b3a
pufferpanel: init at 2.2.0 (#128243)
Co-authored-by: Sandro <sandro.jaeckel@gmail.com>
2021-07-01 02:10:12 +02:00

60 lines
1.7 KiB
Nix

{ lib
, buildGoModule
, fetchFromGitHub
, makeWrapper
, pkgs
, stdenv
, fetchzip
, openjdk16
, nodejs
, pathDeps ? [ ]
}:
buildGoModule rec {
pname = "pufferpanel";
version = "2.2.0";
src = fetchFromGitHub {
owner = "pufferpanel";
repo = pname;
rev = "v${version}";
sha256 = "1ifig8ckjlg47wj0lfk4q941dan7llb1i5l76akcpjq726b2j8lh";
};
# PufferPanel is split into two parts: the backend daemon and the
# frontend.
# Getting the frontend to build in the Nix environment fails even
# with all the proper node_modules populated. To work around this,
# we just download the built frontend and package that.
frontend = fetchzip {
url = "https://github.com/PufferPanel/PufferPanel/releases/download/v${version}/pufferpanel_${version}_linux_arm64.zip";
sha256 = "0phbf4asr0dns7if84crx05kfgr44yaxrbsbihdywbhh2mb16052";
stripRoot = false;
} + "/www";
nativeBuildInputs = [ makeWrapper ];
vendorSha256 = "061l1sy0z3kd7rc2blqh333gy66nbadfxy9hyxgq07dszds4byys";
postFixup = ''
mkdir -p $out/share/pufferpanel
cp -r ${src}/assets/email $out/share/pufferpanel/templates
cp -r ${frontend} $out/share/pufferpanel/www
# Wrap the binary with the path to the external files.
mv $out/bin/cmd $out/bin/pufferpanel
wrapProgram "$out/bin/pufferpanel" \
--set PUFFER_PANEL_EMAIL_TEMPLATES $out/share/pufferpanel/templates/emails.json \
--set GIN_MODE release \
--set PUFFER_PANEL_WEB_FILES $out/share/pufferpanel/www \
--prefix PATH : ${lib.makeBinPath pathDeps}
'';
meta = with lib; {
description = "A free, open source game management panel";
homepage = "https://www.pufferpanel.com/";
license = with licenses; [ asl20 ];
maintainers = with maintainers; [ ronthecookie ];
};
}