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nixpkgs/pkgs/games/warsow/engine.nix
2020-04-10 17:54:53 +01:00

54 lines
1.4 KiB
Nix

{ stdenv, lib, fetchurl, cmake, libogg, libvorbis, libtheora, curl, freetype
, libjpeg, libpng, SDL2, libGL, openal, zlib
}:
let
# The game loads all those via dlopen().
libs = lib.mapAttrs (name: x: lib.getLib x) {
inherit zlib curl libpng libjpeg libogg libvorbis libtheora freetype;
};
in stdenv.mkDerivation (libs // rec {
name = "warsow-engine-${version}";
version = "2.1.0";
src = fetchurl {
url = "http://slice.sh/warsow/warsow_21_sdk.tar.gz";
sha256 = "0fj5k7qpf6far8i1xhqxlpfjch10zj26xpilhp95aq2yiz08pj4r";
};
nativeBuildInputs = [ cmake ];
buildInputs = [
libogg libvorbis libtheora curl freetype libjpeg SDL2 libGL openal zlib
libpng
];
patches = [ ./libpath.patch ];
postPatch = ''
cd source/source
substituteAllInPlace gameshared/q_arch.h
'';
cmakeFlags = [ "-DQFUSION_GAME=Warsow" ];
enableParallelBuilding = true;
installPhase = ''
mkdir -p $out/lib
cp -r libs $out/lib/warsow
for i in warsow.* wsw_server.* wswtv_server.*; do
install -Dm755 "$i" "$out/bin/''${i%.*}"
done
'';
meta = with stdenv.lib; {
description = "Multiplayer FPS game designed for competitive gaming (engine only)";
homepage = "http://www.warsow.net";
license = licenses.gpl2;
maintainers = with maintainers; [ astsmtl abbradar ];
platforms = platforms.linux;
broken = stdenv.isAarch64;
};
})