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nixpkgs/pkgs/applications/graphics/openscad/default.nix
Lancelot SIX 51c6082a9f
openscad: remove useless preBuild phase
The preBuild phase was introduced to follow a modification in qscintilla
build (76ad2796be) that forced the library
libqscintilla2_qt5.so to be called libqscintilla2.so. This has been
inproved in 4bf49d9417 so the preBuild
trick is not necessary anymore.
2019-10-04 15:24:16 +02:00

87 lines
2.3 KiB
Nix

{ stdenv
, fetchFromGitHub
, qtbase
, qtmultimedia
, qscintilla
, bison
, flex
, eigen
, boost
, libGLU_combined
, glew
, opencsg
, cgal
, mpfr
, gmp
, glib
, pkgconfig
, harfbuzz
, gettext
, freetype
, fontconfig
, double-conversion
, lib3mf
, libzip
, mkDerivation
, qtmacextras
, qmake
}:
mkDerivation rec {
pname = "openscad";
version = "2019.05";
src = fetchFromGitHub {
owner = "openscad";
repo = "openscad";
rev = "${pname}-${version}";
sha256 = "1qz384jqgk75zxk7sqd22ma9pyd94kh4h6a207ldx7p9rny6vc5l";
};
nativeBuildInputs = [ bison flex pkgconfig gettext qmake ];
buildInputs = [
eigen boost glew opencsg cgal mpfr gmp glib
harfbuzz lib3mf libzip double-conversion freetype fontconfig
qtbase qtmultimedia qscintilla
] ++ stdenv.lib.optional stdenv.isLinux libGLU_combined
++ stdenv.lib.optional stdenv.isDarwin qtmacextras
;
qmakeFlags = [ "VERSION=${version}" ];
# src/lexer.l:36:10: fatal error: parser.hxx: No such file or directory
enableParallelBuilding = false; # true by default due to qmake
postInstall = stdenv.lib.optionalString stdenv.isDarwin ''
mkdir $out/Applications
mv $out/bin/*.app $out/Applications
rmdir $out/bin || true
mv --target-directory=$out/Applications/OpenSCAD.app/Contents/Resources \
$out/share/openscad/{examples,color-schemes,locale,libraries,fonts}
rmdir $out/share/openscad
'';
meta = {
description = "3D parametric model compiler";
longDescription = ''
OpenSCAD is a software for creating solid 3D CAD objects. It is free
software and available for Linux/UNIX, MS Windows and macOS.
Unlike most free software for creating 3D models (such as the famous
application Blender) it does not focus on the artistic aspects of 3D
modelling but instead on the CAD aspects. Thus it might be the
application you are looking for when you are planning to create 3D models of
machine parts but pretty sure is not what you are looking for when you are more
interested in creating computer-animated movies.
'';
homepage = http://openscad.org/;
license = stdenv.lib.licenses.gpl2;
platforms = stdenv.lib.platforms.unix;
maintainers = with stdenv.lib.maintainers;
[ bjornfor raskin the-kenny gebner ];
};
}