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nixpkgs/pkgs/games/freedroidrpg/default.nix
Artturin e0464e4788 treewide: replace stdenv.is with stdenv.hostPlatform.is
In preparation for the deprecation of `stdenv.isX`.

These shorthands are not conducive to cross-compilation because they
hide the platforms.

Darwin might get cross-compilation for which the continued usage of `stdenv.isDarwin` will get in the way

One example of why this is bad and especially affects compiler packages
https://www.github.com/NixOS/nixpkgs/pull/343059

There are too many files to go through manually but a treewide should
get users thinking when they see a `hostPlatform.isX` in a place where it
doesn't make sense.

```
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv.is" "stdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenv'.is" "stdenv'.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "clangStdenv.is" "clangStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "gccStdenv.is" "gccStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "stdenvNoCC.is" "stdenvNoCC.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "inherit (stdenv) is" "inherit (stdenv.hostPlatform) is"
fd --type f "\.nix" | xargs sd --fixed-strings "buildStdenv.is" "buildStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "effectiveStdenv.is" "effectiveStdenv.hostPlatform.is"
fd --type f "\.nix" | xargs sd --fixed-strings "originalStdenv.is" "originalStdenv.hostPlatform.is"
```
2024-09-25 00:04:37 +03:00

73 lines
2.7 KiB
Nix

{ fetchurl, lib, stdenv, pkg-config, gettext, glew, python3, SDL, SDL_image, SDL_gfx, SDL_mixer, libogg, libvorbis, lua5_3, libjpeg, libpng, zlib, libiconv }:
let
version = "1.0";
in stdenv.mkDerivation {
pname = "freedroidrpg";
inherit version;
src = fetchurl {
url = "ftp://ftp.osuosl.org/pub/freedroid/freedroidRPG-${lib.versions.majorMinor version}/freedroidRPG-${version}.tar.gz";
hash = "sha256-eZW3C1lCSOoU0bTvWVOXpgGDAxyZFjsBwainDM7zu88=";
};
patches = [
# Do not embed build flags in the binary to reduce closure size.
./drop-build-deps.patch
];
nativeBuildInputs = [ pkg-config gettext python3 ];
buildInputs = [
glew SDL SDL_image SDL_gfx SDL_mixer libogg libvorbis lua5_3 libjpeg libpng zlib
] ++ lib.optional stdenv.hostPlatform.isDarwin libiconv;
enableParallelBuilding = true;
meta = with lib; {
description = "Isometric 3D RPG similar to game Diablo";
mainProgram = "freedroidRPG";
longDescription = ''
<para>
FreedroidRPG is an original isometric 3D role playing game
taking place in the future, on Earth. It features action and
dialogs.
</para>
<para>
The game tells the story of a world destroyed by a conflict between
robots and their human masters. Play as Tux in a quest to save the
world from the murderous rebel bots who know no mercy. You get to
choose which path you wish to follow, and freedom of choice is
everywhere in the game.
</para>
<para>
FreedroidRPG features a real time combat system with melee and
ranged weapons, fairly similar to the proprietary game Diablo.
There is an innovative system of programs that can be run in order
to take control of enemy robots, alter their behavior, or improve one's
characteristics. You can use over 50 different kinds of items and
fight countless enemies on your way to your destiny. An advanced
dialog system provides story background and immersive role
playing situations.
</para>
<para>
The game is complete, fully playable, and can provide about
12 hours of fun. It is still being actively developed, and
help is welcome in many areas. People having - or trying to acquire -
programming, map editing, or writing skills will find FreedroidRPG
to be an exciting, fast-moving project in which they can fully
express their creativity.
</para>
'';
homepage = "https://www.freedroid.org/";
license = licenses.gpl2Plus;
maintainers = [ ];
platforms = platforms.unix;
hydraPlatforms = platforms.linux; # sdl-config times out on darwin
};
}