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e0464e4788
In preparation for the deprecation of `stdenv.isX`. These shorthands are not conducive to cross-compilation because they hide the platforms. Darwin might get cross-compilation for which the continued usage of `stdenv.isDarwin` will get in the way One example of why this is bad and especially affects compiler packages https://www.github.com/NixOS/nixpkgs/pull/343059 There are too many files to go through manually but a treewide should get users thinking when they see a `hostPlatform.isX` in a place where it doesn't make sense. ``` fd --type f "\.nix" | xargs sd --fixed-strings "stdenv.is" "stdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "stdenv'.is" "stdenv'.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "clangStdenv.is" "clangStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "gccStdenv.is" "gccStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "stdenvNoCC.is" "stdenvNoCC.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "inherit (stdenv) is" "inherit (stdenv.hostPlatform) is" fd --type f "\.nix" | xargs sd --fixed-strings "buildStdenv.is" "buildStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "effectiveStdenv.is" "effectiveStdenv.hostPlatform.is" fd --type f "\.nix" | xargs sd --fixed-strings "originalStdenv.is" "originalStdenv.hostPlatform.is" ```
73 lines
2.7 KiB
Nix
73 lines
2.7 KiB
Nix
{ fetchurl, lib, stdenv, pkg-config, gettext, glew, python3, SDL, SDL_image, SDL_gfx, SDL_mixer, libogg, libvorbis, lua5_3, libjpeg, libpng, zlib, libiconv }:
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let
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version = "1.0";
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in stdenv.mkDerivation {
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pname = "freedroidrpg";
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inherit version;
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src = fetchurl {
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url = "ftp://ftp.osuosl.org/pub/freedroid/freedroidRPG-${lib.versions.majorMinor version}/freedroidRPG-${version}.tar.gz";
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hash = "sha256-eZW3C1lCSOoU0bTvWVOXpgGDAxyZFjsBwainDM7zu88=";
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};
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patches = [
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# Do not embed build flags in the binary to reduce closure size.
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./drop-build-deps.patch
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];
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nativeBuildInputs = [ pkg-config gettext python3 ];
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buildInputs = [
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glew SDL SDL_image SDL_gfx SDL_mixer libogg libvorbis lua5_3 libjpeg libpng zlib
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] ++ lib.optional stdenv.hostPlatform.isDarwin libiconv;
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enableParallelBuilding = true;
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meta = with lib; {
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description = "Isometric 3D RPG similar to game Diablo";
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mainProgram = "freedroidRPG";
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longDescription = ''
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<para>
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FreedroidRPG is an original isometric 3D role playing game
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taking place in the future, on Earth. It features action and
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dialogs.
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</para>
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<para>
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The game tells the story of a world destroyed by a conflict between
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robots and their human masters. Play as Tux in a quest to save the
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world from the murderous rebel bots who know no mercy. You get to
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choose which path you wish to follow, and freedom of choice is
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everywhere in the game.
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</para>
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<para>
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FreedroidRPG features a real time combat system with melee and
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ranged weapons, fairly similar to the proprietary game Diablo.
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There is an innovative system of programs that can be run in order
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to take control of enemy robots, alter their behavior, or improve one's
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characteristics. You can use over 50 different kinds of items and
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fight countless enemies on your way to your destiny. An advanced
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dialog system provides story background and immersive role
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playing situations.
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</para>
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<para>
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The game is complete, fully playable, and can provide about
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12 hours of fun. It is still being actively developed, and
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help is welcome in many areas. People having - or trying to acquire -
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programming, map editing, or writing skills will find FreedroidRPG
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to be an exciting, fast-moving project in which they can fully
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express their creativity.
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</para>
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'';
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homepage = "https://www.freedroid.org/";
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license = licenses.gpl2Plus;
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maintainers = [ ];
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platforms = platforms.unix;
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hydraPlatforms = platforms.linux; # sdl-config times out on darwin
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};
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}
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