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nixpkgs/pkgs/development/python-modules/pygame/default.nix
Frederik Rietdijk 959842a9c7 Python: add pname attributes to libraries
so that we can use the update script.
2017-05-27 11:30:21 +02:00

46 lines
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Nix

{ stdenv, lib, fetchurl, buildPythonPackage, python, smpeg, libX11
, SDL, SDL_image, SDL_mixer, SDL_ttf, libpng, libjpeg, portmidi, freetype
}:
buildPythonPackage rec {
pname = "pygame";
name = "${pname}-${version}";
version = "1.9.3";
src = fetchurl {
url = "mirror://pypi/p/pygame/pygame-${version}.tar.gz";
sha256 = "1hlydiyygl444bq5m5g8n3jsxsgrdyxlm42ipmfbw36wkf0j243m";
};
buildInputs = [
SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg
portmidi libX11 freetype
];
# Tests fail because of no audio device and display.
doCheck = false;
preConfigure = ''
sed \
-e "s/^origincdirs = .*/origincdirs = []/" \
-e "s/^origlibdirs = .*/origlibdirs = []/" \
-e "/\/include\/smpeg/d" \
-i config_unix.py
${lib.concatMapStrings (dep: ''
sed \
-e "/^origincdirs =/aorigincdirs += ['${lib.getDev dep}/include']" \
-e "/^origlibdirs =/aoriglibdirs += ['${lib.getLib dep}/lib']" \
-i config_unix.py
'') buildInputs
}
LOCALBASE=/ ${python.interpreter} config.py
'';
meta = with stdenv.lib; {
description = "Python library for games";
homepage = "http://www.pygame.org/";
license = licenses.lgpl21Plus;
platforms = platforms.linux;
};
}