mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-11-19 12:11:28 +00:00
992b72241d
unrpa works again so we can extract the icon from the game assets for it.
182 lines
5.9 KiB
Nix
182 lines
5.9 KiB
Nix
{ stdenvNoCC
|
|
, lib
|
|
, fetchurl
|
|
, autoPatchelfHook
|
|
, copyDesktopItems
|
|
, freetype
|
|
, makeDesktopItem
|
|
, makeWrapper
|
|
, libGL
|
|
, libGLU
|
|
# Darwin cannot handle these when devendored:
|
|
# - DYLD_LIBRARY_PATH masks system libraries with similar, differently-cased names and cause missing symbol errors
|
|
# - symlinks cause unrelated BMP image loading to fail(?)
|
|
, devendorImageLibs ? !stdenvNoCC.hostPlatform.isDarwin
|
|
, libjpeg
|
|
, libpng12
|
|
, libX11
|
|
, libXext
|
|
, libXi
|
|
, libXmu
|
|
, runtimeShell
|
|
, SDL_compat
|
|
, SDL_image
|
|
, SDL_ttf
|
|
, undmg
|
|
, unrpa
|
|
, zlib
|
|
}:
|
|
|
|
let
|
|
stdenv = stdenvNoCC;
|
|
srcDetails = rec {
|
|
x86_64-linux = {
|
|
urlSuffix = "%5blinux-x86%5d%5b18161880%5d.tar.bz2";
|
|
hash = "sha256-7FoFz88dWYHs2/pxkEwnmiFeeb3+slayrWknEJoAB9o=";
|
|
};
|
|
i686-linux = x86_64-linux;
|
|
x86_64-darwin = {
|
|
urlSuffix = "%5bmac%5d%5b1DFC84A6%5d.dmg";
|
|
hash = "sha256-Sc5BAlpJsffjcNrZ8+VU3n7G10DoqDKQn/leHDW32Y8=";
|
|
};
|
|
}.${stdenv.hostPlatform.system} or (throw "Don't know how to fetch source for ${stdenv.hostPlatform.system}!");
|
|
in
|
|
stdenv.mkDerivation rec {
|
|
pname = "katawa-shoujo";
|
|
version = "1.3.1";
|
|
|
|
src = fetchurl {
|
|
url = "https://dl.katawa-shoujo.com/gold_${version}/%5b4ls%5d_katawa_shoujo_${version}-${srcDetails.urlSuffix}";
|
|
inherit (srcDetails) hash;
|
|
};
|
|
|
|
# fetchzip requires a custom unpackPhase to handle dmg, fetchurl cannot handle undmg producing >1 directory without this
|
|
sourceRoot = ".";
|
|
|
|
nativeBuildInputs = lib.optionals stdenv.hostPlatform.isLinux [
|
|
autoPatchelfHook
|
|
copyDesktopItems
|
|
unrpa
|
|
] ++ lib.optionals stdenv.hostPlatform.isDarwin [
|
|
makeWrapper
|
|
undmg
|
|
];
|
|
|
|
buildInputs = [
|
|
freetype
|
|
SDL_compat
|
|
zlib
|
|
] ++ lib.optionals devendorImageLibs [
|
|
libjpeg
|
|
libpng12
|
|
] ++ lib.optionals stdenv.hostPlatform.isLinux [
|
|
libX11
|
|
libXext
|
|
libXi
|
|
libXmu
|
|
libGL
|
|
libGLU
|
|
];
|
|
|
|
desktopItems = [(makeDesktopItem rec {
|
|
name = "katawa-shoujo";
|
|
desktopName = "Katawa Shoujo";
|
|
comment = meta.description;
|
|
exec = name;
|
|
icon = name;
|
|
categories = [ "Game" ];
|
|
})];
|
|
|
|
dontConfigure = true;
|
|
dontBuild = true;
|
|
|
|
installPhase = let
|
|
platformDetails = with stdenv.hostPlatform; if isDarwin then rec {
|
|
arch = "darwin-x86_64";
|
|
sourceDir = "'Katawa Shoujo'.app";
|
|
installDir = "$out/Applications/'Katawa Shoujo'.app";
|
|
dataDir = "${installDir}/Contents/Resources/autorun";
|
|
bin = "${installDir}/Contents/MacOS/'Katawa Shoujo'";
|
|
} else rec {
|
|
arch = "linux-${if isx86_64 then "x86_64" else "i686"}";
|
|
sourceDir = "'Katawa Shoujo'-${version}-linux";
|
|
installDir = "$out/share/katawa-shoujo";
|
|
dataDir = installDir;
|
|
bin = "${installDir}/'Katawa Shoujo'.sh";
|
|
};
|
|
libDir = with platformDetails; "${dataDir}/lib/${arch}";
|
|
in with platformDetails; ''
|
|
runHook preInstall
|
|
|
|
mkdir -p "$(dirname ${installDir})"
|
|
cp -R ${sourceDir} ${installDir}
|
|
|
|
# Simplify launcher script
|
|
cat <<EOF >${bin}
|
|
#!${runtimeShell}
|
|
exec \$RENPY_GDB ${libDir}/'Katawa Shoujo' \$RENPY_PYARGS -EO ${dataDir}/'Katawa Shoujo'.py "\$@"
|
|
EOF
|
|
|
|
'' + (if stdenv.hostPlatform.isDarwin then ''
|
|
# No autoPatchelfHook on Darwin
|
|
wrapProgram ${bin} \
|
|
--prefix DYLD_LIBRARY_PATH : ${lib.makeLibraryPath buildInputs}
|
|
'' else ''
|
|
# Extract icon for xdg desktop file
|
|
unrpa ${dataDir}/game/data.rpa
|
|
install -Dm644 ui/icon.png $out/share/icons/hicolor/512x512/apps/katawa-shoujo.png
|
|
'') + ''
|
|
|
|
# Delete binaries for wrong arch, autoPatchelfHook gets confused by them & less to keep in the store
|
|
find "$(dirname ${libDir})" -mindepth 1 -maxdepth 1 \
|
|
-not -name 'python*' -not -name ${arch} \
|
|
-exec rm -r {} \;
|
|
|
|
# Replace some bundled libs so Nixpkgs' versions are used
|
|
rm ${libDir}/libz*
|
|
rm ${libDir}/libfreetype*
|
|
rm ${libDir}/libSDL-1.2*
|
|
'' + lib.optionalString devendorImageLibs ''
|
|
rm ${libDir}/libjpeg*
|
|
rm ${libDir}/libpng12*
|
|
'' + ''
|
|
|
|
mkdir -p $out/share/{doc,licenses}/katawa-shoujo
|
|
mv ${dataDir}/'Game Manual'.pdf $out/share/doc/katawa-shoujo/
|
|
mv ${dataDir}/LICENSE.txt $out/share/licenses/katawa-shoujo/
|
|
|
|
mkdir -p $out/bin
|
|
ln -s ${bin} $out/bin/katawa-shoujo
|
|
|
|
runHook postInstall
|
|
'';
|
|
|
|
meta = with lib; {
|
|
description = "Bishoujo-style visual novel by Four Leaf Studios, built in Ren'Py";
|
|
longDescription = ''
|
|
Katawa Shoujo is a bishoujo-style visual novel set in the fictional Yamaku High School for disabled children,
|
|
located somewhere in modern Japan. Hisao Nakai, a normal boy living a normal life, has his life turned upside down
|
|
when a congenital heart defect forces him to move to a new school after a long hospitalization. Despite his difficulties,
|
|
Hisao is able to find friends—and perhaps love, if he plays his cards right. There are five main paths corresponding
|
|
to the 5 main female characters, each path following the storyline pertaining to that character.
|
|
|
|
The story is told through the perspective of the main character, using a first person narrative. The game uses a
|
|
traditional text and sprite-based visual novel model with an ADV text box.
|
|
|
|
Katawa Shoujo contains adult material, and was created using the Ren'Py scripting system. It is the product of an
|
|
international team of amateur developers, and is available free of charge under the Creative Commons BY-NC-ND License.
|
|
'';
|
|
homepage = "https://www.katawa-shoujo.com/";
|
|
# https://www.katawa-shoujo.com/about.php
|
|
# November 2022: Update, is it still ND?
|
|
# https://ks.renai.us/viewtopic.php?f=13&p=248149#p248149
|
|
license = with licenses; [ cc-by-nc-nd-30 ];
|
|
maintainers = with maintainers; [ OPNA2608 ];
|
|
# Building Ren'Py6 from source would allow more, but too much of a hassle
|
|
platforms = platforms.x86;
|
|
sourceProvenance = with sourceTypes; [ binaryNativeCode ];
|
|
# Needs different srcDetails & installPhase
|
|
broken = stdenv.hostPlatform.isWindows;
|
|
};
|
|
}
|