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nixpkgs/pkgs/games/quake3/game/default.nix
Eelco Dolstra 7219a09001 * ioquake: updated to 1.34rc3.
* rss-glx: fixed the build.
* Removed the OpenGL wrapper stuff, it's no longer needed (thanks to
  the RUNPATH you just need to put the appropriate libGL.so in the
  LD_LIBRARY_PATH). 

svn path=/nixpkgs/trunk/; revision=12093
2008-06-14 20:55:48 +00:00

30 lines
727 B
Nix

{stdenv, fetchurl, x11, SDL, mesa, openal}:
stdenv.mkDerivation {
name = "ioquake3-1.34-pre-rc3";
src = fetchurl {
url = http://ioquake3.org/files/ioquake3_1.34-rc3.tar.bz2;
sha256 = "008vah60z0n9h1qp373xbqvhwfbyywbbhd1np0h0yw66g0qzchzv";
};
patchFlags = "-p0";
patches = [
# Fix for compiling on gcc 4.2.
(fetchurl {
url = "http://sources.gentoo.org/viewcvs.py/*checkout*/gentoo-x86/games-fps/quake3/files/quake3-1.34_rc3-gcc42.patch?rev=1.1";
sha256 = "06c9lxfczcby5q29pim231mr2wdkvbv36xp9zbxp9vk0dfs8rv9x";
})
];
buildInputs = [x11 SDL mesa openal];
preInstall = ''
ensureDir $out/baseq3
installTargets=copyfiles
installFlags="COPYDIR=$out"
'';
}