{ stdenv, lib, fetchFromGitHub, gcc5, scons, pkgconfig, libX11, libXcursor , libXinerama, libXrandr, libXrender, libpulseaudio ? null , libXi ? null, libXext, libXfixes, freetype, openssl , alsaLib, libGLU, zlib, yasm ? null }: let options = { touch = libXi != null; pulseaudio = false; }; in stdenv.mkDerivation rec { name = "godot-${version}"; version = "3.0"; src = fetchFromGitHub { owner = "godotengine"; repo = "godot"; rev = "${version}-stable"; sha256 = "1pgs2hghjhs3vkgxsi50i5myr7yac3jhpk4vi4bcra1cvdmkgr39"; }; nativeBuildInputs = [ pkgconfig ]; buildInputs = [ gcc5 scons libX11 libXcursor libXinerama libXrandr libXrender libXi libXext libXfixes freetype openssl alsaLib libpulseaudio libGLU zlib ]; patches = [ ./pkg_config_additions.patch ]; enableParallelBuilding = true; buildPhase = '' scons platform=x11 prefix=$out -j $NIX_BUILD_CORES \ ${lib.concatStringsSep " " (lib.mapAttrsToList (k: v: "${k}=${builtins.toJSON v}") options)} ''; installPhase = '' mkdir -p $out/bin cp -r bin/godot.x11.tools.64 $out/bin/godot ''; meta = { homepage = "https://godotengine.org"; description = "Free and Open Source 2D and 3D game engine"; license = stdenv.lib.licenses.mit; platforms = stdenv.lib.platforms.linux; maintainers = [ stdenv.lib.maintainers.twey ]; }; }