{ lib, stdenv, fetchurl, fetchzip, cmake, SDL2, libpng, zlib, xz, freetype, fontconfig , withOpenGFX ? true, withOpenSFX ? true, withOpenMSX ? true , withFluidSynth ? true, audioDriver ? "alsa", fluidsynth, soundfont-fluid, procps , writeScriptBin, makeWrapper, runtimeShell }: let opengfx = fetchzip { url = "https://cdn.openttd.org/opengfx-releases/0.6.1/opengfx-0.6.1-all.zip"; sha256 = "sha256-DeeIlLcmPeMZ0ju9DwXUInnQp2rWu60besDVto4+lDQ="; }; opensfx = fetchzip { url = "https://cdn.openttd.org/opensfx-releases/1.0.1/opensfx-1.0.1-all.zip"; sha256 = "sha256-U1PIKbMZHRJ0Z9Cp2RqqCMhD1xRyudoNHAYIZyotxVk="; }; openmsx = fetchzip { url = "https://cdn.openttd.org/openmsx-releases/0.4.0/openmsx-0.4.0-all.zip"; sha256 = "sha256-Ok6W+iqi4SP7cD4HUQERrAysvVibnN7Q4/tkugffDgQ="; }; playmidi = writeScriptBin "playmidi" '' #!${runtimeShell} trap "${procps}/bin/pkill fluidsynth" EXIT ${fluidsynth}/bin/fluidsynth -a ${audioDriver} -i ${soundfont-fluid}/share/soundfonts/FluidR3_GM2-2.sf2 $* ''; in stdenv.mkDerivation rec { pname = "openttd"; version = "1.11.1"; src = fetchurl { url = "https://cdn.openttd.org/openttd-releases/${version}/${pname}-${version}-source.tar.xz"; sha256 = "sha256-qZGeLkKbsI+in+jme6m8dckOnvb6ZCSOs0IjoyXUAKM="; }; nativeBuildInputs = [ cmake makeWrapper ]; buildInputs = [ SDL2 libpng xz zlib freetype fontconfig ] ++ lib.optionals withFluidSynth [ fluidsynth soundfont-fluid ]; prefixKey = "--prefix-dir="; configureFlags = [ "--without-liblzo2" ]; postInstall = '' ${lib.optionalString withOpenGFX '' cp ${opengfx}/*.tar $out/share/games/openttd/baseset ''} mkdir -p $out/share/games/openttd/data ${lib.optionalString withOpenSFX '' cp ${opensfx}/*.tar $out/share/games/openttd/data ''} mkdir $out/share/games/openttd/baseset/openmsx ${lib.optionalString withOpenMSX '' cp ${openmsx}/*.tar $out/share/games/openttd/baseset/openmsx ''} ${lib.optionalString withFluidSynth '' wrapProgram $out/bin/openttd \ --add-flags -m \ --add-flags extmidi:cmd=${playmidi}/bin/playmidi ''} ''; meta = with lib; { description = ''Open source clone of the Microprose game "Transport Tycoon Deluxe"''; longDescription = '' OpenTTD is a transportation economics simulator. In single player mode, players control a transportation business, and use rail, road, sea, and air transport to move goods and people around the simulated world. In multiplayer networked mode, players may: - play competitively as different businesses - play cooperatively controlling the same business - observe as spectators ''; homepage = "https://www.openttd.org/"; license = licenses.gpl2; platforms = platforms.linux; maintainers = with maintainers; [ jcumming fpletz ]; }; }