source $stdenv/setup dontPatchELF=1 # must keep libXv, $out in RPATH unpackFile() { skip=$(sed 's/^skip=//; t; d' $src) tail -n +$skip $src | xz -d | tar xvf - sourceRoot=. } buildPhase() { if test -z "$libsOnly"; then # Create the module. echo "Building linux driver against kernel: $kernel"; cd kernel kernelVersion=$(cd $kernel/lib/modules && ls) sysSrc=$(echo $kernel/lib/modules/$kernelVersion/source) sysOut=$(echo $kernel/lib/modules/$kernelVersion/build) unset src # used by the nv makefile make SYSSRC=$sysSrc SYSOUT=$sysOut module cd uvm make SYSSRC=$sysSrc SYSOUT=$sysOut module cd .. cd .. fi } installPhase() { if test -z "$libsOnly"; then # Install the kernel module. mkdir -p $out/lib/modules/$kernelVersion/misc cp kernel/nvidia.ko $out/lib/modules/$kernelVersion/misc cp kernel/uvm/nvidia-uvm.ko $out/lib/modules/$kernelVersion/misc # Install the X driver. mkdir -p $out/lib/xorg/modules cp -p libnvidia-wfb.* $out/lib/xorg/modules/ mkdir -p $out/lib/xorg/modules/drivers cp -p nvidia_drv.so $out/lib/xorg/modules/drivers mkdir -p $out/lib/xorg/modules/extensions cp -p libglx.so.* $out/lib/xorg/modules/extensions #patchelf --set-rpath $out/lib $out/lib/xorg/modules/extensions/libglx.so.*.* # Install the programs. mkdir -p $out/bin for i in nvidia-settings nvidia-smi; do cp $i $out/bin/$i patchelf --interpreter "$(cat $NIX_CC/nix-support/dynamic-linker)" \ --set-rpath $out/lib:$programPath:$glPath $out/bin/$i done # Header files etc. mkdir -p $out/include/nvidia cp -p *.h $out/include/nvidia mkdir -p $out/share/man/man1 cp -p *.1.gz $out/share/man/man1 rm $out/share/man/man1/nvidia-xconfig.1.gz mkdir -p $out/share/applications cp -p *.desktop $out/share/applications mkdir -p $out/share/pixmaps cp -p nvidia-settings.png $out/share/pixmaps # Patch the `nvidia-settings.desktop' file. substituteInPlace $out/share/applications/nvidia-settings.desktop \ --replace '__UTILS_PATH__' $out/bin \ --replace '__PIXMAP_PATH__' $out/share/pixmaps # Test a bit. $out/bin/nvidia-settings --version fi # Install libGL and friends. mkdir -p "$out/lib/vendors" cp -p nvidia.icd $out/lib/vendors/ cp -prd *.so.* tls "$out/lib/" rm "$out"/lib/lib{glx,nvidia-wfb}.so.* # handled separately for libname in `find "$out/lib/" -name '*.so.*'` do # I'm lazy to differentiate needed libs per-library, as the closure is the same. # Unfortunately --shrink-rpath would strip too much. patchelf --set-rpath "$out/lib:$allLibPath" "$libname" libname_short=`echo -n "$libname" | sed 's/so\..*/so/'` # nvidia's EGL stack seems to expect libGLESv2.so.2 to be available if [ $(basename "$libname_short") == "libGLESv2.so" ]; then ln -srnf "$libname" "$libname_short.2" fi ln -srnf "$libname" "$libname_short" ln -srnf "$libname" "$libname_short.1" done #patchelf --set-rpath $out/lib:$glPath $out/lib/libGL.so.*.* #patchelf --set-rpath $out/lib:$glPath $out/lib/libvdpau_nvidia.so.*.* #patchelf --set-rpath $cudaPath $out/lib/libcuda.so.*.* #patchelf --set-rpath $openclPath $out/lib/libnvidia-opencl.so.*.* # We distribute these separately in `libvdpau` rm "$out"/lib/libvdpau{.*,_trace.*} # Move VDPAU libraries to their place mkdir "$out"/lib/vdpau mv "$out"/lib/libvdpau* "$out"/lib/vdpau } genericBuild