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10 commits

Author SHA1 Message Date
Ben Siraphob 2e34288f0d pkgs/games: stdenv.lib -> lib 2021-01-15 13:36:04 +07:00
Ben Siraphob 3ae5e6ce03 treewide: remove enableParallelBuilding = true if using cmake 2021-01-03 18:37:40 +07:00
Michael Reilly 84cf00f980
treewide: Per RFC45, remove all unquoted URLs 2020-04-10 17:54:53 +01:00
volth 7b8fb5c06c treewide: remove redundant quotes 2019-09-08 23:38:31 +00:00
volth 46420bbaa3 treewide: name -> pname (easy cases) (#66585)
treewide replacement of

stdenv.mkDerivation rec {
  name = "*-${version}";
  version = "*";

to pname
2019-08-15 13:41:18 +01:00
Alexander V. Nikolaev 8f2a22935c treewide: transition from mesa_noglu to libGL 2018-02-24 17:03:46 +02:00
Cray Elliott c0bc3c80c8 eternity-engine: 3.40.46 -> 3.42.02
also cleaned up considerably, this was the first nix file I ever wrote!
2017-05-22 04:37:39 -07:00
Aneesh Agrawal fcee1d0b28
Remove redundant -DCMAKE_BUILD_TYPE=Release flags
Since commit 183d05a0 in 2012, this is the default.

fixes #18000
2016-10-01 16:13:41 +02:00
Cray Elliott 825e99808c add a platform to all of my packages 2014-11-19 03:03:00 -08:00
Cray Elliott db64ebe167 Add eternity engine, a Doom port by James Haley
Eternity Engine is a limit removing port descended from BOOM
2014-09-02 02:04:37 -07:00