fetchbzr always uses the derivation name `bzr-export`. nix-prefetch-bzr
should use the same name for its output. This avoids duplicate downloads
and problems with forbidden characters in bazaar repository names.
Fixes #10819. emacsWithPackages will know its own package set. This
requires it to be in a package set, rather than at the top level, so it
lives in emacsPackagesNg.
There's no change in content except for amending the title of the
section to mention "frameworks", as e.g. I don't consider Qt a language,
and it's likely there will be more of similar cases in future.
To be certain, I checked diff of the generated HTMLs.
This adds erlangPackages.${name}.env, which is usable to launch a shell
with the package and it's dependencies like this:
nix-shell -A erlangPackages.lager.env
This required:
1) refactoring buildHex to become a fixed-point function,
2) moves output of a package into $out/${name},
3) introduces erlEnv (buildEnv, which links in package and it's deps
into one directory - a super-simple plagiarization of
haskellPackages.compiler.ghcWithPackages) and
4) shell function producing a un-buildable derivation to be used by
nix-shell
This update was generated by hackage2nix v20151217 using the following inputs:
- Nixpkgs: 1e4c0752db
- Hackage: 42db5021ee
- LTS Haskell: 253d4da342
- Stackage Nightly: 57c8505aea
- The patch fixes building against gst-1.6.
- Having to change three files with almost same contents would drive me mad,
so I unified them into a single expression. /cc @ttuegel
- libxslt seemed unneeded, and it uses libxml2 anyway.
In order to increase portability and flexibility, now the build phase
explicitly sets "compiler=c++" as a make parameter.
Further, there is a link "higan" for backwards compatibility; higan was
split in icarus (the game ROMS database manager) and tomoko (the
emulator itself).