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4 commits

Author SHA1 Message Date
Luka Blaskovic 8acbff31fb ue4: use default llvm 2020-01-30 18:35:30 -05:00
volth 46420bbaa3 treewide: name -> pname (easy cases) (#66585)
treewide replacement of

stdenv.mkDerivation rec {
  name = "*-${version}";
  version = "*";

to pname
2019-08-15 13:41:18 +01:00
Rahul Gopinath 01b8db1bc7 ue4: mark as broken
The source code is no longer available as the repository
https://github.com/EpicGames/UnrealEngine has been deleted.
2016-07-04 10:44:34 +02:00
Brian McKenna 392699a82d ue4: init at 4.10.2
This builds Unreal Engine 4 and has a wrapper to start the editor.

Sadly the application requires write access to a lot of paths. I have a
hack to do a symlink tree under $HOME and it works well, the UE4Editor
binary just needs to be not a symlink.
2016-02-19 14:41:51 +11:00