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nixos/services.factorio: remove with lib; (#338052)

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Felix Bühler 2024-08-30 00:42:22 +02:00 committed by GitHub
commit e65bab0ec8
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@ -1,7 +1,4 @@
{ config, lib, pkgs, ... }:
with lib;
let
cfg = config.services.factorio;
name = "Factorio";
@ -37,7 +34,7 @@ let
autosave_only_on_server = true;
non_blocking_saving = cfg.nonBlockingSaving;
} // cfg.extraSettings;
serverSettingsString = builtins.toJSON (filterAttrsRecursive (n: v: v != null) serverSettings);
serverSettingsString = builtins.toJSON (lib.filterAttrsRecursive (n: v: v != null) serverSettings);
serverSettingsFile = pkgs.writeText "server-settings.json" serverSettingsString;
serverAdminsFile = pkgs.writeText "server-adminlist.json" (builtins.toJSON cfg.admins);
modDir = pkgs.factorio-utils.mkModDirDrv cfg.mods cfg.mods-dat;
@ -45,25 +42,25 @@ in
{
options = {
services.factorio = {
enable = mkEnableOption name;
port = mkOption {
type = types.port;
enable = lib.mkEnableOption name;
port = lib.mkOption {
type = lib.types.port;
default = 34197;
description = ''
The port to which the service should bind.
'';
};
bind = mkOption {
type = types.str;
bind = lib.mkOption {
type = lib.types.str;
default = "0.0.0.0";
description = ''
The address to which the service should bind.
'';
};
admins = mkOption {
type = types.listOf types.str;
admins = lib.mkOption {
type = lib.types.listOf lib.types.str;
default = [];
example = [ "username" ];
description = ''
@ -71,15 +68,15 @@ in
'';
};
openFirewall = mkOption {
type = types.bool;
openFirewall = lib.mkOption {
type = lib.types.bool;
default = false;
description = ''
Whether to automatically open the specified UDP port in the firewall.
'';
};
saveName = mkOption {
type = types.str;
saveName = lib.mkOption {
type = lib.types.str;
default = "default";
description = ''
The name of the savegame that will be used by the server.
@ -88,8 +85,8 @@ in
a new map with default settings will be generated before starting the service.
'';
};
loadLatestSave = mkOption {
type = types.bool;
loadLatestSave = lib.mkOption {
type = lib.types.bool;
default = false;
description = ''
Load the latest savegame on startup. This overrides saveName, in that the latest
@ -104,10 +101,10 @@ in
# TODO XXX The server tries to copy a newly created config file over the old one
# on shutdown, but fails, because it's in the nix store. When is this needed?
# Can an admin set options in-game and expect to have them persisted?
configFile = mkOption {
type = types.path;
configFile = lib.mkOption {
type = lib.types.path;
default = configFile;
defaultText = literalExpression "configFile";
defaultText = lib.literalExpression "configFile";
description = ''
The server's configuration file.
@ -116,8 +113,8 @@ in
customizations.
'';
};
extraSettingsFile = mkOption {
type = types.nullOr types.path;
extraSettingsFile = lib.mkOption {
type = lib.types.nullOr lib.types.path;
default = null;
description = ''
File, which is dynamically applied to server-settings.json before
@ -133,8 +130,8 @@ in
```
'';
};
stateDirName = mkOption {
type = types.str;
stateDirName = lib.mkOption {
type = lib.types.str;
default = "factorio";
description = ''
Name of the directory under /var/lib holding the server's data.
@ -142,8 +139,8 @@ in
The configuration and map will be stored here.
'';
};
mods = mkOption {
type = types.listOf types.package;
mods = lib.mkOption {
type = lib.types.listOf lib.types.package;
default = [];
description = ''
Mods the server should install and activate.
@ -154,8 +151,8 @@ in
derivations via nixos-channel. Until then, this is for experts only.
'';
};
mods-dat = mkOption {
type = types.nullOr types.path;
mods-dat = lib.mkOption {
type = lib.types.nullOr lib.types.path;
default = null;
description = ''
Mods settings can be changed by specifying a dat file, in the [mod
@ -163,44 +160,44 @@ in
format](https://wiki.factorio.com/Mod_settings_file_format).
'';
};
game-name = mkOption {
type = types.nullOr types.str;
game-name = lib.mkOption {
type = lib.types.nullOr lib.types.str;
default = "Factorio Game";
description = ''
Name of the game as it will appear in the game listing.
'';
};
description = mkOption {
type = types.nullOr types.str;
description = lib.mkOption {
type = lib.types.nullOr lib.types.str;
default = "";
description = ''
Description of the game that will appear in the listing.
'';
};
extraSettings = mkOption {
type = types.attrs;
extraSettings = lib.mkOption {
type = lib.types.attrs;
default = {};
example = { admins = [ "username" ];};
description = ''
Extra game configuration that will go into server-settings.json
'';
};
public = mkOption {
type = types.bool;
public = lib.mkOption {
type = lib.types.bool;
default = false;
description = ''
Game will be published on the official Factorio matching server.
'';
};
lan = mkOption {
type = types.bool;
lan = lib.mkOption {
type = lib.types.bool;
default = false;
description = ''
Game will be broadcast on LAN.
'';
};
username = mkOption {
type = types.nullOr types.str;
username = lib.mkOption {
type = lib.types.nullOr lib.types.str;
default = null;
description = ''
Your factorio.com login credentials. Required for games with visibility public.
@ -208,11 +205,11 @@ in
This option is insecure. Use extraSettingsFile instead.
'';
};
package = mkPackageOption pkgs "factorio-headless" {
package = lib.mkPackageOption pkgs "factorio-headless" {
example = "factorio-headless-experimental";
};
password = mkOption {
type = types.nullOr types.str;
password = lib.mkOption {
type = lib.types.nullOr lib.types.str;
default = null;
description = ''
Your factorio.com login credentials. Required for games with visibility public.
@ -220,15 +217,15 @@ in
This option is insecure. Use extraSettingsFile instead.
'';
};
token = mkOption {
type = types.nullOr types.str;
token = lib.mkOption {
type = lib.types.nullOr lib.types.str;
default = null;
description = ''
Authentication token. May be used instead of 'password' above.
'';
};
game-password = mkOption {
type = types.nullOr types.str;
game-password = lib.mkOption {
type = lib.types.nullOr lib.types.str;
default = null;
description = ''
Game password.
@ -236,23 +233,23 @@ in
This option is insecure. Use extraSettingsFile instead.
'';
};
requireUserVerification = mkOption {
type = types.bool;
requireUserVerification = lib.mkOption {
type = lib.types.bool;
default = true;
description = ''
When set to true, the server will only allow clients that have a valid factorio.com account.
'';
};
autosave-interval = mkOption {
type = types.nullOr types.int;
autosave-interval = lib.mkOption {
type = lib.types.nullOr lib.types.int;
default = null;
example = 10;
description = ''
Autosave interval in minutes.
'';
};
nonBlockingSaving = mkOption {
type = types.bool;
nonBlockingSaving = lib.mkOption {
type = lib.types.bool;
default = false;
description = ''
Highly experimental feature, enable only at your own risk of losing your saves.
@ -263,7 +260,7 @@ in
};
};
config = mkIf cfg.enable {
config = lib.mkIf cfg.enable {
systemd.services.factorio = {
description = "Factorio headless server";
wantedBy = [ "multi-user.target" ];
@ -276,9 +273,9 @@ in
"${cfg.package}/bin/factorio"
"--config=${cfg.configFile}"
"--create=${mkSavePath cfg.saveName}"
(optionalString (cfg.mods != []) "--mod-directory=${modDir}")
(lib.optionalString (cfg.mods != []) "--mod-directory=${modDir}")
])
+ (optionalString (cfg.extraSettingsFile != null) ("\necho ${lib.strings.escapeShellArg serverSettingsString}"
+ (lib.optionalString (cfg.extraSettingsFile != null) ("\necho ${lib.strings.lib.escapeShellArg serverSettingsString}"
+ " \"$(cat ${cfg.extraSettingsFile})\" | ${lib.getExe pkgs.jq} -s add"
+ " > ${stateDir}/server-settings.json"));
@ -293,15 +290,15 @@ in
"--config=${cfg.configFile}"
"--port=${toString cfg.port}"
"--bind=${cfg.bind}"
(optionalString (!cfg.loadLatestSave) "--start-server=${mkSavePath cfg.saveName}")
(lib.optionalString (!cfg.loadLatestSave) "--start-server=${mkSavePath cfg.saveName}")
"--server-settings=${
if (cfg.extraSettingsFile != null)
then "${stateDir}/server-settings.json"
else serverSettingsFile
}"
(optionalString cfg.loadLatestSave "--start-server-load-latest")
(optionalString (cfg.mods != []) "--mod-directory=${modDir}")
(optionalString (cfg.admins != []) "--server-adminlist=${serverAdminsFile}")
(lib.optionalString cfg.loadLatestSave "--start-server-load-latest")
(lib.optionalString (cfg.mods != []) "--mod-directory=${modDir}")
(lib.optionalString (cfg.admins != []) "--server-adminlist=${serverAdminsFile}")
];
# Sandboxing
@ -320,6 +317,6 @@ in
};
};
networking.firewall.allowedUDPPorts = optional cfg.openFirewall cfg.port;
networking.firewall.allowedUDPPorts = lib.optional cfg.openFirewall cfg.port;
};
}