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nixos/services.factorio: remove with lib;
(#338052)
This commit is contained in:
commit
e65bab0ec8
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@ -1,7 +1,4 @@
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{ config, lib, pkgs, ... }:
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with lib;
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let
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cfg = config.services.factorio;
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name = "Factorio";
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@ -37,7 +34,7 @@ let
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autosave_only_on_server = true;
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non_blocking_saving = cfg.nonBlockingSaving;
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} // cfg.extraSettings;
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serverSettingsString = builtins.toJSON (filterAttrsRecursive (n: v: v != null) serverSettings);
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serverSettingsString = builtins.toJSON (lib.filterAttrsRecursive (n: v: v != null) serverSettings);
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serverSettingsFile = pkgs.writeText "server-settings.json" serverSettingsString;
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serverAdminsFile = pkgs.writeText "server-adminlist.json" (builtins.toJSON cfg.admins);
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modDir = pkgs.factorio-utils.mkModDirDrv cfg.mods cfg.mods-dat;
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@ -45,25 +42,25 @@ in
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{
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options = {
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services.factorio = {
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enable = mkEnableOption name;
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port = mkOption {
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type = types.port;
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enable = lib.mkEnableOption name;
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port = lib.mkOption {
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type = lib.types.port;
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default = 34197;
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description = ''
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The port to which the service should bind.
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'';
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};
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bind = mkOption {
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type = types.str;
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bind = lib.mkOption {
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type = lib.types.str;
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default = "0.0.0.0";
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description = ''
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The address to which the service should bind.
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'';
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};
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admins = mkOption {
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type = types.listOf types.str;
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admins = lib.mkOption {
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type = lib.types.listOf lib.types.str;
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default = [];
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example = [ "username" ];
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description = ''
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@ -71,15 +68,15 @@ in
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'';
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};
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openFirewall = mkOption {
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type = types.bool;
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openFirewall = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Whether to automatically open the specified UDP port in the firewall.
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'';
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};
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saveName = mkOption {
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type = types.str;
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saveName = lib.mkOption {
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type = lib.types.str;
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default = "default";
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description = ''
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The name of the savegame that will be used by the server.
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@ -88,8 +85,8 @@ in
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a new map with default settings will be generated before starting the service.
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'';
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};
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loadLatestSave = mkOption {
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type = types.bool;
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loadLatestSave = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Load the latest savegame on startup. This overrides saveName, in that the latest
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@ -104,10 +101,10 @@ in
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# TODO XXX The server tries to copy a newly created config file over the old one
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# on shutdown, but fails, because it's in the nix store. When is this needed?
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# Can an admin set options in-game and expect to have them persisted?
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configFile = mkOption {
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type = types.path;
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configFile = lib.mkOption {
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type = lib.types.path;
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default = configFile;
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defaultText = literalExpression "configFile";
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defaultText = lib.literalExpression "configFile";
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description = ''
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The server's configuration file.
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@ -116,8 +113,8 @@ in
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customizations.
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'';
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};
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extraSettingsFile = mkOption {
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type = types.nullOr types.path;
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extraSettingsFile = lib.mkOption {
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type = lib.types.nullOr lib.types.path;
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default = null;
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description = ''
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File, which is dynamically applied to server-settings.json before
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@ -133,8 +130,8 @@ in
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```
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'';
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};
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stateDirName = mkOption {
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type = types.str;
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stateDirName = lib.mkOption {
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type = lib.types.str;
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default = "factorio";
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description = ''
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Name of the directory under /var/lib holding the server's data.
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@ -142,8 +139,8 @@ in
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The configuration and map will be stored here.
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'';
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};
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mods = mkOption {
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type = types.listOf types.package;
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mods = lib.mkOption {
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type = lib.types.listOf lib.types.package;
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default = [];
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description = ''
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Mods the server should install and activate.
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@ -154,8 +151,8 @@ in
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derivations via nixos-channel. Until then, this is for experts only.
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'';
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};
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mods-dat = mkOption {
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type = types.nullOr types.path;
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mods-dat = lib.mkOption {
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type = lib.types.nullOr lib.types.path;
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default = null;
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description = ''
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Mods settings can be changed by specifying a dat file, in the [mod
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@ -163,44 +160,44 @@ in
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format](https://wiki.factorio.com/Mod_settings_file_format).
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'';
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};
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game-name = mkOption {
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type = types.nullOr types.str;
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game-name = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = "Factorio Game";
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description = ''
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Name of the game as it will appear in the game listing.
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'';
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};
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description = mkOption {
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type = types.nullOr types.str;
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description = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = "";
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description = ''
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Description of the game that will appear in the listing.
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'';
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};
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extraSettings = mkOption {
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type = types.attrs;
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extraSettings = lib.mkOption {
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type = lib.types.attrs;
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default = {};
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example = { admins = [ "username" ];};
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description = ''
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Extra game configuration that will go into server-settings.json
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'';
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};
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public = mkOption {
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type = types.bool;
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public = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Game will be published on the official Factorio matching server.
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'';
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};
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lan = mkOption {
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type = types.bool;
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lan = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Game will be broadcast on LAN.
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'';
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};
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username = mkOption {
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type = types.nullOr types.str;
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username = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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Your factorio.com login credentials. Required for games with visibility public.
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@ -208,11 +205,11 @@ in
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This option is insecure. Use extraSettingsFile instead.
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'';
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};
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package = mkPackageOption pkgs "factorio-headless" {
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package = lib.mkPackageOption pkgs "factorio-headless" {
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example = "factorio-headless-experimental";
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};
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password = mkOption {
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type = types.nullOr types.str;
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password = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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Your factorio.com login credentials. Required for games with visibility public.
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@ -220,15 +217,15 @@ in
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This option is insecure. Use extraSettingsFile instead.
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'';
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};
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token = mkOption {
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type = types.nullOr types.str;
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token = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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Authentication token. May be used instead of 'password' above.
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'';
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};
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game-password = mkOption {
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type = types.nullOr types.str;
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game-password = lib.mkOption {
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type = lib.types.nullOr lib.types.str;
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default = null;
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description = ''
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Game password.
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@ -236,23 +233,23 @@ in
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This option is insecure. Use extraSettingsFile instead.
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'';
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};
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requireUserVerification = mkOption {
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type = types.bool;
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requireUserVerification = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = ''
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When set to true, the server will only allow clients that have a valid factorio.com account.
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'';
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};
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autosave-interval = mkOption {
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type = types.nullOr types.int;
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autosave-interval = lib.mkOption {
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type = lib.types.nullOr lib.types.int;
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default = null;
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example = 10;
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description = ''
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Autosave interval in minutes.
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'';
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};
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nonBlockingSaving = mkOption {
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type = types.bool;
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nonBlockingSaving = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = ''
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Highly experimental feature, enable only at your own risk of losing your saves.
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@ -263,7 +260,7 @@ in
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};
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};
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config = mkIf cfg.enable {
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config = lib.mkIf cfg.enable {
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systemd.services.factorio = {
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description = "Factorio headless server";
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wantedBy = [ "multi-user.target" ];
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@ -276,9 +273,9 @@ in
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"${cfg.package}/bin/factorio"
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"--config=${cfg.configFile}"
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"--create=${mkSavePath cfg.saveName}"
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(optionalString (cfg.mods != []) "--mod-directory=${modDir}")
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(lib.optionalString (cfg.mods != []) "--mod-directory=${modDir}")
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])
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+ (optionalString (cfg.extraSettingsFile != null) ("\necho ${lib.strings.escapeShellArg serverSettingsString}"
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+ (lib.optionalString (cfg.extraSettingsFile != null) ("\necho ${lib.strings.lib.escapeShellArg serverSettingsString}"
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+ " \"$(cat ${cfg.extraSettingsFile})\" | ${lib.getExe pkgs.jq} -s add"
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+ " > ${stateDir}/server-settings.json"));
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@ -293,15 +290,15 @@ in
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"--config=${cfg.configFile}"
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"--port=${toString cfg.port}"
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"--bind=${cfg.bind}"
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(optionalString (!cfg.loadLatestSave) "--start-server=${mkSavePath cfg.saveName}")
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(lib.optionalString (!cfg.loadLatestSave) "--start-server=${mkSavePath cfg.saveName}")
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"--server-settings=${
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if (cfg.extraSettingsFile != null)
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then "${stateDir}/server-settings.json"
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else serverSettingsFile
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}"
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(optionalString cfg.loadLatestSave "--start-server-load-latest")
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(optionalString (cfg.mods != []) "--mod-directory=${modDir}")
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(optionalString (cfg.admins != []) "--server-adminlist=${serverAdminsFile}")
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(lib.optionalString cfg.loadLatestSave "--start-server-load-latest")
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(lib.optionalString (cfg.mods != []) "--mod-directory=${modDir}")
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(lib.optionalString (cfg.admins != []) "--server-adminlist=${serverAdminsFile}")
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];
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# Sandboxing
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@ -320,6 +317,6 @@ in
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};
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};
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networking.firewall.allowedUDPPorts = optional cfg.openFirewall cfg.port;
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networking.firewall.allowedUDPPorts = lib.optional cfg.openFirewall cfg.port;
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};
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}
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