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mygui: disable some components, support OpenGL renderer

This commit is contained in:
Nikolay Amiantov 2016-04-11 16:52:48 +03:00
parent c322c042cf
commit c74e2b51e8

View file

@ -1,7 +1,9 @@
{ stdenv, fetchFromGitHub, libX11, unzip, cmake, ois, freetype, libuuid,
boost, pkgconfig, lib, withOgre ? true, ogre ? null } :
boost, pkgconfig, withOgre ? true, ogre ? null, mesa ? null } :
stdenv.mkDerivation rec {
let
renderSystem = if withOgre then "3" else "4";
in stdenv.mkDerivation rec {
name = "mygui-${version}";
version = "3.2.2";
@ -14,15 +16,15 @@ stdenv.mkDerivation rec {
enableParallelBuilding = true;
buildInputs = [ libX11 unzip cmake ois freetype libuuid boost pkgconfig (if withOgre then ogre else mesa) ];
buildInputs = [ libX11 unzip cmake ois freetype libuuid boost pkgconfig ]
++ lib.optional withOgre [ ogre ];
# Tools are disabled due to compilation failures.
cmakeFlags = [ "-DMYGUI_BUILD_TOOLS=OFF" "-DMYGUI_BUILD_DEMOS=OFF" "-DMYGUI_RENDERSYSTEM=${renderSystem}" ];
cmakeFlags = lib.optional (! withOgre) ["-DMYGUI_RENDERSYSTEM=1" "-DMYGUI_BUILD_DEMOS=OFF" "-DMYGUI_BUILD_TOOLS=OFF" "-DMYGUI_BUILD_PLUGINS=OFF"];
meta = {
meta = with stdenv.lib; {
homepage = http://mygui.info/;
description = "Library for creating GUIs for games and 3D applications";
license = stdenv.lib.licenses.lgpl3Plus;
license = licenses.lgpl3Plus;
platforms = platforms.linux;
};
}