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mygui: disable some components, support OpenGL renderer
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@ -1,7 +1,9 @@
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{ stdenv, fetchFromGitHub, libX11, unzip, cmake, ois, freetype, libuuid,
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boost, pkgconfig, lib, withOgre ? true, ogre ? null } :
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boost, pkgconfig, withOgre ? true, ogre ? null, mesa ? null } :
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stdenv.mkDerivation rec {
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let
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renderSystem = if withOgre then "3" else "4";
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in stdenv.mkDerivation rec {
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name = "mygui-${version}";
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version = "3.2.2";
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@ -14,15 +16,15 @@ stdenv.mkDerivation rec {
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enableParallelBuilding = true;
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buildInputs = [ libX11 unzip cmake ois freetype libuuid boost pkgconfig (if withOgre then ogre else mesa) ];
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buildInputs = [ libX11 unzip cmake ois freetype libuuid boost pkgconfig ]
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++ lib.optional withOgre [ ogre ];
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# Tools are disabled due to compilation failures.
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cmakeFlags = [ "-DMYGUI_BUILD_TOOLS=OFF" "-DMYGUI_BUILD_DEMOS=OFF" "-DMYGUI_RENDERSYSTEM=${renderSystem}" ];
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cmakeFlags = lib.optional (! withOgre) ["-DMYGUI_RENDERSYSTEM=1" "-DMYGUI_BUILD_DEMOS=OFF" "-DMYGUI_BUILD_TOOLS=OFF" "-DMYGUI_BUILD_PLUGINS=OFF"];
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meta = {
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meta = with stdenv.lib; {
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homepage = http://mygui.info/;
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description = "Library for creating GUIs for games and 3D applications";
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license = stdenv.lib.licenses.lgpl3Plus;
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license = licenses.lgpl3Plus;
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platforms = platforms.linux;
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};
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}
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