From a8f5991db775a89b0ce8cb3673828c6ec0d4a91e Mon Sep 17 00:00:00 2001
From: Nikolay Amiantov <ab@fmap.me>
Date: Mon, 28 Mar 2016 16:46:10 +0300
Subject: [PATCH] libunity: init at 6.12.0

---
 .../libraries/libunity/default.nix            | 27 +++++++++++++++++++
 pkgs/top-level/all-packages.nix               |  2 ++
 2 files changed, 29 insertions(+)
 create mode 100644 pkgs/development/libraries/libunity/default.nix

diff --git a/pkgs/development/libraries/libunity/default.nix b/pkgs/development/libraries/libunity/default.nix
new file mode 100644
index 000000000000..94e19f97e80c
--- /dev/null
+++ b/pkgs/development/libraries/libunity/default.nix
@@ -0,0 +1,27 @@
+{ stdenv, fetchurl, vala, python, intltool, pkgconfig
+, glib, libgee_0_6, gtk3, dee, libdbusmenu-glib
+}:
+
+stdenv.mkDerivation rec {
+  name = "libunity-${version}";
+  version = "6.12.0";
+
+  src = fetchurl {
+    url = "https://launchpad.net/libunity/6.0/${version}/+download/${name}.tar.gz";
+    sha256 = "1nadapl3390x98q1wv2yarh60hzi7ck0d1s8zz9xsiq3zz6msbjd";
+  };
+
+  buildInputs = [ glib libgee_0_6 gtk3 ];
+  propagatedBuildInputs = [ dee libdbusmenu-glib ];
+  nativeBuildInputs = [ vala python intltool pkgconfig ];
+
+  enableParallelBuilding = true;
+
+  meta = with stdenv.lib; {
+    description = "A library for instrumenting- and integrating with all aspects of the Unity shell";
+    homepage = "https://launchpad.net/libunity";
+    license = licenses.lgpl3;
+    platforms = platforms.linux;
+    maintainers = with maintainers; [ abbradar ];
+  };
+}
diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix
index 675a9dca673f..9449ae4035c5 100644
--- a/pkgs/top-level/all-packages.nix
+++ b/pkgs/top-level/all-packages.nix
@@ -7906,6 +7906,8 @@ in
 
   libu2f-server = callPackage ../development/libraries/libu2f-server { };
 
+  libunity = callPackage ../development/libraries/libunity { };
+
   libunistring = callPackage ../development/libraries/libunistring { };
 
   libupnp = callPackage ../development/libraries/pupnp { };