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ppsspp: 1.4.2 -> 1.9.3
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@ -1,45 +1,69 @@
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{ stdenv, mkDerivation, fetchFromGitHub, cmake, pkgconfig, qtbase, qtmultimedia
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, glew, libzip, snappy, zlib, withGamepads ? true, SDL2 }:
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assert withGamepads -> (SDL2 != null);
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with stdenv.lib;
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{ SDL2
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, cmake
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, fetchFromGitHub
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, ffmpeg
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, glew
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, lib
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, libzip
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, mkDerivation
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, pkgconfig
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, python3
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, qtbase
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, qtmultimedia
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, snappy
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, zlib
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}:
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mkDerivation rec {
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pname = "ppsspp";
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version = "1.4.2";
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version = "1.9.3";
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src = fetchFromGitHub {
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owner = "hrydgard";
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repo = "ppsspp";
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rev = "v${version}";
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fetchSubmodules = true;
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sha256 = "0m4qkhx7q496sm7ibg2n7rm3npxzfr93iraxgndk0vhfk8vy8w75";
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sha256 = "17sym0vk72lzbh9a1501mhw98c78x1gq7k1fpy69nvvb119j37wa";
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};
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patchPhase = ''
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echo 'const char *PPSSPP_GIT_VERSION = "${src.rev}";' >> git-version.cpp
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substituteInPlace UI/NativeApp.cpp --replace /usr/share $out/share
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postPatch = ''
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substituteInPlace git-version.cmake \
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--replace unknown ${src.rev}
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substituteInPlace UI/NativeApp.cpp \
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--replace /usr/share $out/share
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'';
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nativeBuildInputs = [ cmake pkgconfig ];
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buildInputs = [ qtbase qtmultimedia glew libzip snappy zlib ]
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++ optionals withGamepads [ SDL2 SDL2.dev ];
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nativeBuildInputs = [ cmake pkgconfig python3 ];
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cmakeFlags = [ "-DCMAKE_BUILD_TYPE=Release" "-DUSING_QT_UI=ON" ];
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buildInputs = [
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SDL2
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ffmpeg
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glew
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libzip
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qtbase
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qtmultimedia
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snappy
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zlib
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];
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cmakeFlags = [
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"-DOpenGL_GL_PREFERENCE=GLVND"
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"-DUSE_SYSTEM_FFMPEG=ON"
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"-DUSE_SYSTEM_LIBZIP=ON"
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"-DUSE_SYSTEM_SNAPPY=ON"
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"-DUSING_QT_UI=ON"
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];
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installPhase = ''
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mkdir -p $out/bin $out/share/ppsspp
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mv PPSSPPQt $out/bin/ppsspp
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mkdir -p $out/share/ppsspp
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install -Dm555 PPSSPPQt $out/bin/ppsspp
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mv assets $out/share/ppsspp
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'';
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enableParallelBuilding = true;
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meta = {
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homepage = https://www.ppsspp.org/;
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meta = with lib; {
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description = "A PSP emulator for Android, Windows, Mac and Linux, written in C++";
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homepage = "https://www.ppsspp.org/";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ AndersonTorres ];
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platforms = platforms.linux ++ platforms.darwin ++ platforms.cygwin;
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};
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}
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