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gegl: fix darwin build
../gegl/opencl/cl_gl.h:37:10: fatal error: 'OpenGL/CGLDevice.h' file not found #include <OpenGL/CGLDevice.h>
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@ -28,6 +28,7 @@
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, libwebp
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, luajit
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, openexr
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, OpenCL
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}:
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stdenv.mkDerivation rec {
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@ -86,7 +87,7 @@ stdenv.mkDerivation rec {
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gexiv2
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luajit
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openexr
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];
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] ++ stdenv.lib.optional stdenv.isDarwin OpenCL;
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# for gegl-4.0.pc
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propagatedBuildInputs = [
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@ -115,7 +116,8 @@ stdenv.mkDerivation rec {
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patchShebangs tests/ff-load-save/tests_ff_load_save.sh tests/opencl/opencl_test.sh tests/buffer/buffer-tests-run.sh tools/xml_insert.sh
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'';
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doCheck = true;
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# tests fail to connect to the com.apple.fonts daemon in sandboxed mode
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doCheck = !stdenv.isDarwin;
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meta = with stdenv.lib; {
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description = "Graph-based image processing framework";
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@ -11063,7 +11063,9 @@ in
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inherit (darwin.apple_sdk.frameworks) OpenGL;
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};
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gegl_0_4 = callPackage ../development/libraries/gegl/4.0.nix { };
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gegl_0_4 = callPackage ../development/libraries/gegl/4.0.nix {
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inherit (darwin.apple_sdk.frameworks) OpenCL;
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};
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geoclue2 = callPackage ../development/libraries/geoclue {};
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