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Adding the game Advanced Strategic Command.

I had to add an old version of libsigc++ for it.

svn path=/nixpkgs/trunk/; revision=23490
This commit is contained in:
Lluís Batlle i Rossell 2010-08-29 09:43:46 +00:00
parent 159474361c
commit 2377a46c8f
3 changed files with 58 additions and 0 deletions

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@ -0,0 +1,17 @@
{stdenv, fetchurl, pkgconfig, m4}:
stdenv.mkDerivation rec {
name = "libsigc++-1.2.7";
src = fetchurl {
url = "http://ftp.gnome.org/pub/GNOME/sources/libsigc++/1.2/${name}.tar.bz2";
sha256 = "099224v5y0y1ggqrfc8vga8afr3nb93iicn7cj8xxgsrwa83s5nr";
};
buildInputs = [pkgconfig m4];
meta = {
homepage = http://libsigc.sourceforge.net/;
description = "A typesafe callback system for standard C++";
};
}

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@ -0,0 +1,34 @@
{ fetchurl, stdenv, SDL, SDL_image, SDL_mixer, SDL_sound, libsigcxx, physfs
, boost, expat, freetype, libjpeg, wxGTK, lua, perl, pkgconfig, zlib, zip, bzip2,
libpng }:
stdenv.mkDerivation rec {
name = "asc-2.4.0.0";
src = fetchurl {
url = "mirror://sourceforge/asc-hq/${name}.tar.bz2";
sha256 = "1r011l4gsliky6szjvda8xzyhkkc50ahrr7p14911v5ydar0w3hh";
};
buildInputs = [
SDL SDL_image SDL_mixer SDL_sound libsigcxx physfs boost expat freetype
libjpeg wxGTK lua perl pkgconfig zlib zip bzip2 libpng
];
meta = {
description = "Turn based strategy game";
longDescription = ''
Advanced Strategic Command is a free, turn based strategy game. It is
designed in the tradition of the Battle Isle series from Bluebyte and is
currently available for Windows and Linux.
'';
homepage = http://www.asc-hq.org/;
license = "GPLv2+";
maintainers = with stdenv.lib.maintainers; [viric];
platforms = with stdenv.lib.platforms; linux;
};
}

View file

@ -3337,6 +3337,8 @@ let
libsigcxx = callPackage ../development/libraries/libsigcxx { };
libsigcxx12 = callPackage ../development/libraries/libsigcxx/1.2.nix { };
libsigsegv = callPackage ../development/libraries/libsigsegv { };
# To bootstrap SBCL, I need CLisp 2.44.1; it needs libsigsegv 2.5
@ -6400,6 +6402,11 @@ let
### GAMES
asc = callPackage ../games/asc {
lua = lua5;
libsigcxx = libsigcxx12;
};
ballAndPaddle = callPackage ../games/ball-and-paddle { };
blackshades = callPackage ../games/blackshades { };