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nixpkgs/pkgs/games/quake2/yquake2/default.nix

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{ stdenv, lib, fetchFromGitHub, buildEnv, cmake, makeWrapper
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, SDL2, libGL, curl
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, oggSupport ? true, libogg, libvorbis
, openalSupport ? true, openal
, zipSupport ? true, zlib
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, Cocoa, OpenAL
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}:
let
mkFlag = b: if b then "ON" else "OFF";
games = import ./games.nix { inherit stdenv lib fetchFromGitHub cmake; };
wrapper = import ./wrapper.nix { inherit stdenv lib buildEnv makeWrapper yquake2; };
yquake2 = stdenv.mkDerivation rec {
pname = "yquake2";
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version = "7.43";
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src = fetchFromGitHub {
owner = "yquake2";
repo = "yquake2";
rev = "QUAKE2_${builtins.replaceStrings ["."] ["_"] version}";
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sha256 = "1dszbvxlh1npq4nv9s4wv4lcyfgb01k92ncxrrczsxy1dddg86pp";
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};
enableParallelBuilding = true;
nativeBuildInputs = [ cmake ];
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buildInputs = [ SDL2 libGL curl ]
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++ lib.optionals stdenv.isDarwin [ Cocoa OpenAL ]
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++ lib.optionals oggSupport [ libogg libvorbis ]
++ lib.optional openalSupport openal
++ lib.optional zipSupport zlib;
cmakeFlags = [
"-DCMAKE_BUILD_TYPE=Release"
"-DOGG_SUPPORT=${mkFlag oggSupport}"
"-DOPENAL_SUPPORT=${mkFlag openalSupport}"
"-DZIP_SUPPORT=${mkFlag zipSupport}"
"-DSYSTEMWIDE_SUPPORT=ON"
];
preConfigure = ''
# Since we can't expand $out in `cmakeFlags`
cmakeFlags="$cmakeFlags -DSYSTEMDIR=$out/share/games/quake2"
'';
installPhase = ''
# Yamagi Quake II expects all binaries (executables and libs) to be in the
# same directory.
mkdir -p $out/bin $out/lib/yquake2 $out/share/games/quake2
cp -r release/* $out/lib/yquake2
ln -s $out/lib/yquake2/quake2 $out/bin/yquake2
ln -s $out/lib/yquake2/q2ded $out/bin/yq2ded
cp $src/stuff/yq2.cfg $out/share/games/quake2
'';
meta = with stdenv.lib; {
description = "Yamagi Quake II client";
homepage = "https://www.yamagi.org/quake2/";
license = licenses.gpl2;
platforms = platforms.unix;
maintainers = with maintainers; [ tadfisher ];
};
};
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in {
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inherit yquake2;
yquake2-ctf = wrapper {
games = [ games.ctf ];
name = "yquake2-ctf";
inherit (games.ctf) description;
};
yquake2-ground-zero = wrapper {
games = [ games.ground-zero ];
name = "yquake2-ground-zero";
inherit (games.ground-zero) description;
};
yquake2-the-reckoning = wrapper {
games = [ games.the-reckoning ];
name = "yquake2-the-reckoning";
inherit (games.the-reckoning) description;
};
yquake2-all-games = wrapper {
games = lib.attrValues games;
name = "yquake2-all-games";
description = "Yamagi Quake II with all add-on games";
};
}