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nixpkgs/pkgs/applications/graphics/renderdoc/default.nix

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{ stdenv, fetchFromGitHub, cmake, pkgconfig, mkDerivation
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, qtbase, qtx11extras, qtsvg, makeWrapper
, vulkan-loader, libglvnd, xorg, python3, python3Packages
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, bison, pcre, automake, autoconf, addOpenGLRunpath
}:
let
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custom_swig = fetchFromGitHub {
owner = "baldurk";
repo = "swig";
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rev = "renderdoc-modified-7";
sha256 = "15r2m5kcs0id64pa2fsw58qll3jyh71jzc04wy20pgsh2326zis6";
};
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pythonPackages = python3Packages;
in
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mkDerivation rec {
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version = "1.10";
pname = "renderdoc";
src = fetchFromGitHub {
owner = "baldurk";
repo = "renderdoc";
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rev = "v${version}";
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sha256 = "1ibf2lv3q69fkzv1nsva2mbdjlayrpxicrd96d9nfcw64f2mv6ds";
};
buildInputs = [
qtbase qtsvg xorg.libpthreadstubs xorg.libXdmcp qtx11extras vulkan-loader python3
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]; # ++ (with pythonPackages; [pyside2 pyside2-tools shiboken2]);
# TODO: figure out how to make cmake recognise pyside2
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nativeBuildInputs = [ cmake makeWrapper pkgconfig bison pcre automake autoconf addOpenGLRunpath ];
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postUnpack = ''
cp -r ${custom_swig} swig
chmod -R +w swig
patchShebangs swig/autogen.sh
'';
cmakeFlags = [
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"-DBUILD_VERSION_HASH=${src.rev}"
"-DBUILD_VERSION_DIST_NAME=NixOS"
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"-DBUILD_VERSION_DIST_VER=${version}"
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"-DBUILD_VERSION_DIST_CONTACT=https://github.com/NixOS/nixpkgs/tree/master/pkgs/applications/graphics/renderdoc"
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"-DBUILD_VERSION_STABLE=ON"
];
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# TODO: define these in the above array via placeholders, once those are widely supported
preConfigure = ''
cmakeFlags+=" -DVULKAN_LAYER_FOLDER=$out/share/vulkan/implicit_layer.d/"
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cmakeFlags+=" -DRENDERDOC_SWIG_PACKAGE=$PWD/../swig"
'';
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dontWrapQtApps = true;
preFixup = ''
wrapQtApp $out/bin/qrenderdoc --suffix LD_LIBRARY_PATH : "$out/lib:${vulkan-loader}/lib:${libglvnd}/lib"
wrapProgram $out/bin/renderdoccmd --suffix LD_LIBRARY_PATH : "$out/lib:${vulkan-loader}/lib:${libglvnd}/lib"
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'';
# The only documentation for this so far is in pkgs/build-support/add-opengl-runpath/setup-hook.sh
postFixup = ''
addOpenGLRunpath $out/lib/librenderdoc.so
'';
enableParallelBuilding = true;
meta = with stdenv.lib; {
description = "A single-frame graphics debugger";
homepage = "https://renderdoc.org/";
license = licenses.mit;
longDescription = ''
RenderDoc is a free MIT licensed stand-alone graphics debugger that
allows quick and easy single-frame capture and detailed introspection
of any application using Vulkan, D3D11, OpenGL or D3D12 across
Windows 7 - 10, Linux or Android.
'';
maintainers = [maintainers.jansol];
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platforms = ["i686-linux" "x86_64-linux"];
};
}