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nixpkgs/pkgs/development/libraries/fltk/fltk11.nix

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args: with args;
let inherit (args.composableDerivation) composableDerivation edf; in
composableDerivation {} {
name = "fltk-1.1.10";
src = args.fetchurl {
url = http://ftp.rz.tu-bs.de/pub/mirror/ftp.easysw.com/ftp/pub/fltk/1.1.10/fltk-1.1.10-source.tar.bz2;
sha256 = "16mic69a48y3ybijml754x38djxxb25rn8441p9qsssqy8ms5b9p";
};
propagatedBuildInputs=[x11 inputproto libXi freeglut];
buildInputs = [ args.pkgconfig ];
flags =
# this could be tidied up (?).. eg why does it require freeglut without glSupport?
edf { name = "cygwin"; } # use the CygWin libraries default=no
// edf { name = "debug"; } # turn on debugging default=no
// edf { name = "gl"; enable = { buildInputs = [ mesa ]; }; } # turn on OpenGL support default=yes
// edf { name = "shared"; } # turn on shared libraries default=no
// edf { name = "threads"; } # enable multi-threading support
// edf { name = "quartz"; enable = { buildInputs = "quartz"; }; } # don't konw yet what quartz is # use Quartz instead of Quickdraw (default=no)
// edf { name = "largefile"; } # omit support for large files
// edf { name = "localjpeg"; disable = { buildInputs = [libjpeg]; }; } # use local JPEG library, default=auto
// edf { name = "localzlib"; disable = { buildInputs = [zlib]; }; } # use local ZLIB library, default=auto
// edf { name = "localpng"; disable = { buildInputs = [libpng]; }; } # use local PNG library, default=auto
// edf { name = "xinerama"; enable = { buildInputs = [libXinerama]; }; } # turn on Xinerama support default=no
// edf { name = "xft"; enable = { buildInputs=[libXft]; }; } # turn on Xft support default=no
// edf { name = "xdbe"; }; # turn on Xdbe support default=no
cfg = {
largefileSupport = true; # is default
glSupport = true; # doesn't build without it. Why?
localjpegSupport = false;
localzlibSupport = false;
localpngSupport = false;
sharedSupport = true;
threadsSupport = true;
};
meta = {
description = "a C++ cross platform lightweight gui library binding";
homepage = http://www.fltk.org;
};
}