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nixpkgs/pkgs/development/libraries/chipmunk/default.nix

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{ stdenv, fetchurl, cmake, freeglut, mesa, glfw2, glew, libX11, xproto
, inputproto, libXi, libXmu
}:
stdenv.mkDerivation rec {
name = "chipmunk-${version}";
majorVersion = "7";
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version = "${majorVersion}.0.1";
src = fetchurl {
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url = "https://chipmunk-physics.net/release/Chipmunk-${majorVersion}.x/Chipmunk-${version}.tgz";
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sha256 = "0q4jwv1icz8spcjkp0v3bnygi6hq2zmnsgcxkwm8i2bxfxjb8m7y";
};
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nativeBuildInputs = [ cmake ];
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buildInputs =
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[ freeglut mesa glfw2 glew libX11 xproto inputproto libXi libXmu ];
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postInstall = ''
mkdir -p $out/bin
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cp demo/chipmunk_demos $out/bin
'';
meta = with stdenv.lib; {
description = "A fast and lightweight 2D game physics library";
homepage = http://chipmunk2d.net/;
license = licenses.mit;
platforms = platforms.unix; # supports Windows and MacOS as well, but those require more work
};
}