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nixpkgs/pkgs/development/libraries/bulletml/default.nix

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2018-02-24 17:41:07 +00:00
{ stdenv, fetchpatch, fetchurl, bison, perl }:
let
version = "0.0.6";
debianRevision = "7";
debianPatch = patchname: hash: fetchpatch {
name = "${patchname}.patch";
url = "https://sources.debian.org/data/main/b/bulletml/${version}-${debianRevision}/debian/patches/${patchname}.patch";
sha256 = hash;
};
in stdenv.mkDerivation {
name = "bulletml-${version}";
srcs = [
(fetchurl {
url = "http://shinh.skr.jp/libbulletml/libbulletml-${version}.tar.bz2";
sha256 = "0yda0zgj2ydgkmby5676f5iiawabxadzh5p7bmy42998sp9g6dvw";
})
(fetchurl {
url = "http://shinh.skr.jp/d/d_cpp.tar.bz2";
sha256 = "1ly9qmbb8q9nyadmdap1gmxs3vkniqgchlv2hw7riansz4gg1agh";
})
];
sourceRoot = "bulletml";
postUnpack = "mv d_cpp bulletml/";
patches = [
(debianPatch "fixes" "0cnr968n0h50fjmjijx7idsa2pg2pv5cwy6nvfbkx9z8w2zf0mkl")
(debianPatch "bulletml_d" "03d1dgln3gkiw019pxn3gwgjkmvzisq8kp3n6fpn38yfwh4fp4hv")
(debianPatch "d_cpp" "04g9c7c89w7cgrxw75mcbdhzxqmz1716li49mhl98znakchrlb9h")
(debianPatch "warnings" "18px79x4drvm6dy6w6js53nzlyvha7qaxhz5a99b97pyk3qc7i9g")
(debianPatch "makefile" "0z6yxanxmarx0s08gh12pk2wfqjk8g797wmfcqczdv1i6xc7nqzp")
(debianPatch "includes" "1n11j5695hs9pspslf748w2cq5d78s6bwhyl476wp6gcq6jw20bw")
];
makeFlags = [
"-C src"
];
nativeBuildInputs = [ bison perl ];
installPhase = ''
install -D -m 644 src/bulletml.d "$out"/include/d/bulletml.d
install -d "$out"/include/bulletml/tinyxml
install -m 644 src/*.h "$out"/include/bulletml
install -m 644 src/tinyxml/tinyxml.h "$out"/include/bulletml/tinyxml
cp -r src/boost $out/include/boost
install -d "$out"/lib
install -m 644 src/libbulletml.{a,so}* "$out"/lib
install -D -m 644 README "$out"/share/doc/libbulletml/README.jp
install -m 644 README.en "$out"/share/doc/libbulletml
install -m 644 README.bulletml "$out"/share/doc/libbulletml
install -D -m 644 README "$out"/share/licenses/libbulletml/README.jp
install -m 644 README.en "$out"/share/licenses/libbulletml
'';
meta = with stdenv.lib; {
description = "C++ library to handle BulletML easily";
longDescription = ''
BulletML is the Bullet Markup Language. BulletML can describe the barrage
of bullets in shooting games.
'';
homepage = "http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html";
license = licenses.bsd3;
maintainers = with maintainers; [ fgaz ];
# See https://github.com/NixOS/nixpkgs/pull/35482
# for some attempts in getting it to build on darwin
platforms = platforms.linux;
};
}