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nixpkgs/pkgs/games/steam/chrootenv.nix

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{ lib, buildFHSUserEnv
, withRuntime ? false
, withJava ? false
, withPrimus ? false
}:
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buildFHSUserEnv {
name = "steam";
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targetPkgs = pkgs:
[ pkgs.steam-original
# Errors in output without those
pkgs.pciutils
pkgs.python2
# Games' dependencies
pkgs.xlibs.xrandr
pkgs.which
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]
++ lib.optional withJava pkgs.jdk
++ lib.optional withPrimus pkgs.primus
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;
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multiPkgs = pkgs: [
# These are required by steam with proper errors
pkgs.xlibs.libXcomposite
pkgs.xlibs.libXtst
pkgs.xlibs.libXrandr
pkgs.xlibs.libXext
pkgs.xlibs.libX11
pkgs.xlibs.libXfixes
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pkgs.glib
pkgs.gtk2
pkgs.bzip2
pkgs.zlib
pkgs.libpulseaudio
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pkgs.gdk_pixbuf
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# Not formally in runtime but needed by some games
pkgs.gst_all_1.gstreamer
pkgs.gst_all_1.gst-plugins-ugly
] ++ lib.optionals withRuntime [
# Without these it silently fails
pkgs.xlibs.libXinerama
pkgs.xlibs.libXdamage
pkgs.xlibs.libXcursor
pkgs.xlibs.libXrender
pkgs.xlibs.libXScrnSaver
pkgs.xlibs.libXi
pkgs.xlibs.libSM
pkgs.xlibs.libICE
pkgs.gnome2.GConf
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pkgs.freetype
pkgs.openalSoft
pkgs.curl
pkgs.nspr
pkgs.nss
pkgs.fontconfig
pkgs.cairo
pkgs.pango
pkgs.alsaLib
pkgs.expat
pkgs.dbus
pkgs.cups
pkgs.libcap
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pkgs.SDL2
pkgs.libusb1
pkgs.dbus_glib
pkgs.libav
pkgs.atk
# Only libraries are needed from those two
pkgs.udev182
pkgs.networkmanager098
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# Verified games requirements
pkgs.xlibs.libXmu
pkgs.xlibs.libxcb
pkgs.xlibs.libpciaccess
pkgs.mesa_glu
pkgs.libuuid
pkgs.libogg
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pkgs.libvorbis
pkgs.SDL
pkgs.SDL2_image
pkgs.glew110
pkgs.openssl
pkgs.libidn
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# Other things from runtime
pkgs.xlibs.libXinerama
pkgs.flac
pkgs.freeglut
pkgs.libjpeg
pkgs.libpng12
pkgs.libsamplerate
pkgs.libmikmod
pkgs.libtheora
pkgs.pixman
pkgs.speex
pkgs.SDL_image
pkgs.SDL_ttf
pkgs.SDL_mixer
pkgs.SDL2_net
pkgs.SDL2_ttf
pkgs.SDL2_mixer
pkgs.gstreamer
pkgs.gst_plugins_base
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];
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extraBuildCommandsMulti = ''
cd usr/lib
ln -sf ../lib64/steam steam
# FIXME: maybe we should replace this with proper libcurl-gnutls
ln -s libcurl.so.4 libcurl-gnutls.so.4
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'';
profile = if withRuntime then ''
export STEAM_RUNTIME=0
'' else ''
# Ugly workaround for https://github.com/ValveSoftware/steam-for-linux/issues/3504
export LD_PRELOAD=/lib32/libpulse.so:/lib64/libpulse.so:/lib32/libasound.so:/lib64/libasound.so:$LD_PRELOAD
# Another one for https://github.com/ValveSoftware/steam-for-linux/issues/3801
export LD_PRELOAD=/lib32/libstdc++.so:/lib64/libstdc++.so:$LD_PRELOAD
'';
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runScript = "steam";
}