2017-01-04 19:21:48 +00:00
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{ lib, stdenv, fetchurl, fetchpatch, pkgconfig, intltool, autoreconfHook
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2017-01-30 09:37:48 +00:00
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, libsndfile, libtool
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2015-09-15 10:26:18 +01:00
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, xorg, libcap, alsaLib, glib
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2015-06-04 11:57:12 +01:00
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, avahi, libjack2, libasyncns, lirc, dbus
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, sbc, bluez5, udev, openssl, fftwFloat
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, speexdsp, systemd, webrtc-audio-processing, gconf ? null
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2008-12-19 14:56:37 +00:00
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2015-04-26 05:27:41 +01:00
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# Database selection
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, tdb ? null, gdbm ? null
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2015-06-04 11:57:12 +01:00
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, x11Support ? false
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, useSystemd ? true
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, # Whether to support the JACK sound system as a backend.
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jackaudioSupport ? false
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, # Whether to build the OSS wrapper ("padsp").
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ossWrapper ? true
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, airtunesSupport ? false
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, gconfSupport ? false
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, bluetoothSupport ? false
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, remoteControlSupport ? false
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, zeroconfSupport ? false
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, # Whether to build only the library.
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libOnly ? false
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2017-01-04 19:21:48 +00:00
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, CoreServices, AudioUnit, Cocoa
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2015-04-26 05:27:41 +01:00
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}:
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2008-12-19 14:56:37 +00:00
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stdenv.mkDerivation rec {
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2015-06-04 11:57:12 +01:00
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name = "${if libOnly then "lib" else ""}pulseaudio-${version}";
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2018-02-25 17:49:25 +00:00
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version = "11.1";
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2008-12-19 14:56:37 +00:00
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src = fetchurl {
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2015-04-26 05:27:41 +01:00
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url = "http://freedesktop.org/software/pulseaudio/releases/pulseaudio-${version}.tar.xz";
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2018-02-25 17:49:25 +00:00
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sha256 = "17ndr6kc7hpv4ih4gygwlcpviqifbkvnk4fbwf4n25kpb991qlpj";
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2008-12-19 14:56:37 +00:00
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};
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2018-03-07 12:30:01 +00:00
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patches = [ ./caps-fix.patch (fetchpatch {
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name = "glibc-2.27.patch";
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url = "https://cgit.freedesktop.org/pulseaudio/pulseaudio/patch/?id=dfb0460fb4743aec047cdf755a660a9ac2d0f3fb";
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sha256 = "1bi6rbfdjyl6wn0jql4k18xa4hm5l2lpf1sc5j77f8l6jw956afv";
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}) ]
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2018-01-14 04:46:33 +00:00
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++ stdenv.lib.optional stdenv.hostPlatform.isMusl (fetchpatch {
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name = "padsp-fix.patch";
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url = "https://git.alpinelinux.org/cgit/aports/plain/testing/pulseaudio/0001-padsp-Make-it-compile-on-musl.patch?id=167be02bf4618a90328e2b234f6a63a5dc05f244";
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sha256 = "0gf4w25zi123ghk0njapysvrlljkc3hyanacgiswfnnm1i8sab1q";
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});
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2015-04-26 20:09:52 +01:00
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2016-08-29 01:30:01 +01:00
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outputs = [ "out" "dev" ];
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2015-10-08 10:51:10 +01:00
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2015-06-04 11:57:12 +01:00
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nativeBuildInputs = [ pkgconfig intltool autoreconfHook ];
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2015-06-07 12:06:54 +01:00
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propagatedBuildInputs =
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lib.optionals stdenv.isLinux [ libcap ];
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2015-06-04 11:57:12 +01:00
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buildInputs =
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2017-09-19 21:28:01 +01:00
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[ libtool libsndfile speexdsp fftwFloat ]
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2015-10-13 13:33:08 +01:00
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++ lib.optionals stdenv.isLinux [ glib dbus ]
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2017-01-04 19:21:48 +00:00
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++ lib.optionals stdenv.isDarwin [ CoreServices AudioUnit Cocoa ]
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2015-06-04 11:57:12 +01:00
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++ lib.optionals (!libOnly) (
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[ libasyncns webrtc-audio-processing ]
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++ lib.optional jackaudioSupport libjack2
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2015-09-15 10:26:18 +01:00
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++ lib.optionals x11Support [ xorg.xlibsWrapper xorg.libXtst xorg.libXi ]
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2015-06-04 11:57:12 +01:00
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++ lib.optional useSystemd systemd
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++ lib.optionals stdenv.isLinux [ alsaLib udev ]
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++ lib.optional airtunesSupport openssl
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++ lib.optional gconfSupport gconf
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++ lib.optionals bluetoothSupport [ bluez5 sbc ]
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++ lib.optional remoteControlSupport lirc
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++ lib.optional zeroconfSupport avahi
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);
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2008-12-19 14:56:37 +00:00
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2009-01-19 20:22:54 +00:00
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preConfigure = ''
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2015-04-26 20:09:52 +01:00
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# Performs and autoreconf
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export NOCONFIGURE="yes"
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patchShebangs bootstrap.sh
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./bootstrap.sh
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2009-12-13 20:19:19 +00:00
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# Move the udev rules under $(prefix).
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sed -i "src/Makefile.in" \
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-e "s|udevrulesdir[[:blank:]]*=.*$|udevrulesdir = $out/lib/udev/rules.d|g"
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2011-11-06 20:03:07 +00:00
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2015-06-04 11:57:12 +01:00
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# don't install proximity-helper as root and setuid
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sed -i "src/Makefile.in" \
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-e "s|chown root|true |" \
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-e "s|chmod r+s |true |"
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2009-01-19 20:22:54 +00:00
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'';
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2015-06-04 11:57:12 +01:00
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configureFlags =
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[ "--disable-solaris"
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"--disable-jack"
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"--disable-oss-output"
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] ++ lib.optional (!ossWrapper) "--disable-oss-wrapper" ++
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[ "--localstatedir=/var"
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"--sysconfdir=/etc"
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"--with-access-group=audio"
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2015-09-25 00:33:57 +01:00
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"--with-bash-completion-dir=\${out}/share/bash-completions/completions"
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2015-06-04 11:57:12 +01:00
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]
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++ lib.optional (jackaudioSupport && !libOnly) "--enable-jack"
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++ lib.optional stdenv.isDarwin "--with-mac-sysroot=/"
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++ lib.optional (stdenv.isLinux && useSystemd) "--with-systemduserunitdir=\${out}/lib/systemd/user";
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2011-07-26 16:25:21 +01:00
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2011-07-07 18:24:31 +01:00
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enableParallelBuilding = true;
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2013-09-06 02:47:49 +01:00
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# not sure what the best practices are here -- can't seem to find a way
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# for the compiler to bring in stdlib and stdio (etc.) properly
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# the alternative is to copy the files from /usr/include to src, but there are
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# probably a large number of files that would need to be copied (I stopped
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# after the seventh)
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2015-06-04 11:57:12 +01:00
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NIX_CFLAGS_COMPILE = lib.optionalString stdenv.isDarwin "-I/usr/include";
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2013-09-06 02:47:49 +01:00
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2015-06-04 11:57:12 +01:00
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installFlags =
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[ "sysconfdir=$(out)/etc"
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"pulseconfdir=$(out)/etc/pulse"
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];
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2015-04-26 05:27:41 +01:00
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2015-06-04 11:57:12 +01:00
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postInstall = lib.optionalString libOnly ''
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2015-04-26 05:27:41 +01:00
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rm -rf $out/{bin,share,etc,lib/{pulse-*,systemd}}
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2016-02-14 07:33:51 +00:00
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sed 's|-lltdl|-L${libtool.lib}/lib -lltdl|' -i $out/lib/pulseaudio/libpulsecore-${version}.la
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2015-10-08 10:51:10 +01:00
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''
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2015-12-02 09:03:23 +00:00
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+ ''moveToOutput lib/cmake "$dev" '';
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2013-09-06 02:47:49 +01:00
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2015-06-04 11:57:12 +01:00
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meta = {
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2014-08-24 15:21:08 +01:00
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description = "Sound server for POSIX and Win32 systems";
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2013-09-06 02:47:49 +01:00
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homepage = http://www.pulseaudio.org/;
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2017-04-29 05:24:34 +01:00
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license = lib.licenses.lgpl2Plus;
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2015-06-04 11:57:12 +01:00
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maintainers = with lib.maintainers; [ lovek323 wkennington ];
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platforms = lib.platforms.unix;
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2008-12-19 14:56:37 +00:00
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longDescription = ''
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PulseAudio is a sound server for POSIX and Win32 systems. A
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sound server is basically a proxy for your sound applications.
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It allows you to do advanced operations on your sound data as it
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passes between your application and your hardware. Things like
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transferring the audio to a different machine, changing the
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sample format or channel count and mixing several sounds into
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one are easily achieved using a sound server.
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'';
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};
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}
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