1
0
Fork 1
mirror of https://github.com/NixOS/nixpkgs.git synced 2024-12-24 19:08:30 +00:00
nixpkgs/pkgs/games/freeciv/default.nix

57 lines
1.7 KiB
Nix
Raw Normal View History

2018-05-21 23:08:43 +01:00
{ stdenv, fetchurl, zlib, bzip2, pkgconfig, curl, lzma, gettext, libiconv
2015-08-02 20:37:03 +01:00
, sdlClient ? true, SDL, SDL_mixer, SDL_image, SDL_ttf, SDL_gfx, freetype, fluidsynth
, gtkClient ? false, gtk2
, server ? true, readline
, enableSqlite ? true, sqlite
}:
let
inherit (stdenv.lib) optional optionals;
name = "freeciv";
version = "2.6.0";
in
stdenv.mkDerivation {
name = "${name}-${version}";
inherit version;
src = fetchurl {
url = "mirror://sourceforge/freeciv/${name}-${version}.tar.bz2";
sha256 = "16f9wsnn7073s6chzbm3819swd0iw019p9nrzr3diiynk28kj83w";
};
nativeBuildInputs = [ pkgconfig ];
2018-05-21 23:08:43 +01:00
buildInputs = [ zlib bzip2 curl lzma gettext libiconv ]
2015-08-02 20:37:03 +01:00
++ optionals sdlClient [ SDL SDL_mixer SDL_image SDL_ttf SDL_gfx freetype fluidsynth ]
++ optionals gtkClient [ gtk2 ]
2016-12-28 20:32:34 +00:00
++ optional server readline
++ optional enableSqlite sqlite;
configureFlags = [ "--enable-shared" ]
2015-08-02 20:37:03 +01:00
++ optional sdlClient "--enable-client=sdl"
++ optional enableSqlite "--enable-fcdb=sqlite3"
2015-08-02 20:37:03 +01:00
++ optional (!gtkClient) "--enable-fcmp=cli"
++ optional (!server) "--disable-server";
2017-11-26 07:42:18 +00:00
enableParallelBuilding = true;
meta = with stdenv.lib; {
description = "Multiplayer (or single player), turn-based strategy game";
longDescription = ''
Freeciv is a Free and Open Source empire-building strategy game
inspired by the history of human civilization. The game commences in
prehistory and your mission is to lead your tribe from the stone age
to the space age...
'';
homepage = http://freeciv.wikia.com/;
license = licenses.gpl2;
maintainers = with maintainers; [ pierron ];
2018-05-21 23:08:43 +01:00
platforms = platforms.unix;
hydraPlatforms = stdenv.lib.platforms.linux; # sdl-config times out on darwin
};
}