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nixpkgs/pkgs/games/spring/default.nix

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{ stdenv, fetchFromGitHub, cmake, lzma, boost, libdevil, zlib, p7zip
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, openal, libvorbis, glew, freetype, xorg, SDL2, libGLU, libGL
, asciidoc, libxslt, docbook_xsl, docbook_xsl_ns, curl, makeWrapper
, jdk ? null, python ? null, systemd, libunwind, which, minizip
, withAI ? true # support for AI Interfaces and Skirmish AIs
}:
stdenv.mkDerivation rec {
pname = "spring";
version = "104.0.1";
# taken from https://github.com/spring/spring/commits/maintenance
src = fetchFromGitHub {
owner = "spring";
repo = "spring";
rev = "69b06d03411fd97f0042a348d839e88d16bd6cb1";
sha256 = "16dfh0alb3zz5q8d00fy91banicrn69hf1scmq6vgjhzhzsvnlxj";
fetchSubmodules = true;
};
# The cmake included module correcly finds nix's glew, however
# it has to be the bundled FindGLEW for headless or dedicated builds
prePatch = ''
substituteInPlace ./rts/build/cmake/FindAsciiDoc.cmake \
--replace "PATHS /usr /usr/share /usr/local /usr/local/share" "PATHS ${docbook_xsl}"\
--replace "xsl/docbook/manpages" "share/xml/docbook-xsl/manpages"
substituteInPlace ./rts/Rendering/GL/myGL.cpp \
--replace "static constexpr const GLubyte* qcriProcName" "static const GLubyte* qcriProcName"
patchShebangs .
rm rts/build/cmake/FindGLEW.cmake
echo "104.0.1-1474-g69b06d0 maintenance" > VERSION
'';
cmakeFlags = ["-DCMAKE_BUILD_WITH_INSTALL_RPATH:BOOL=ON"
"-DCMAKE_INSTALL_RPATH_USE_LINK_PATH:BOOL=ON"
"-DPREFER_STATIC_LIBS:BOOL=OFF"];
buildInputs = [ cmake lzma boost libdevil zlib p7zip openal libvorbis freetype SDL2
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xorg.libX11 xorg.libXcursor libGLU libGL glew asciidoc libxslt docbook_xsl curl makeWrapper
docbook_xsl_ns systemd libunwind which minizip ]
++ stdenv.lib.optional withAI jdk
++ stdenv.lib.optional withAI python;
enableParallelBuilding = true;
NIX_CFLAGS_COMPILE = "-fpermissive"; # GL header minor incompatibility
postInstall = ''
wrapProgram "$out/bin/spring" \
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--prefix LD_LIBRARY_PATH : "${stdenv.lib.makeLibraryPath [ stdenv.cc.cc systemd ]}"
'';
meta = with stdenv.lib; {
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homepage = https://springrts.com/;
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description = "A powerful real-time strategy (RTS) game engine";
license = licenses.gpl2;
maintainers = [ maintainers.phreedom maintainers.qknight maintainers.domenkozar ];
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platforms = platforms.linux;
};
}