In this document and related Nix expressions, we use the term, _BEAM_, to describe the environment. BEAM is the name of the Erlang Virtual Machine and, as far as we're concerned, from a packaging perspective, all languages that run on the BEAM are interchangeable. That which varies, like the build system, is transparent to users of any given BEAM package, so we make no distinction.
-`interpreters`: a set of compilers running on the BEAM, including multiple Erlang/OTP versions (`beam.interpreters.erlangR19`, etc), Elixir (`beam.interpreters.elixir`) and LFE (Lisp Flavoured Erlang) (`beam.interpreters.lfe`).
The default Erlang compiler, defined by `beam.interpreters.erlang`, is aliased as `erlang`. The default BEAM package set is defined by `beam.packages.erlang` and aliased at the top level as `beamPackages`.
To create a package builder built with a custom Erlang version, use the lambda, `beam.packagesWith`, which accepts an Erlang/OTP derivation and produces a package builder similar to `beam.packages.erlang`.
Many Erlang/OTP distributions available in `beam.interpreters` have versions with ODBC and/or Java enabled or without wx (no observer support). For example, there's `beam.interpreters.erlangR22_odbc_javac`, which corresponds to `beam.interpreters.erlangR22` and `beam.interpreters.erlangR22_nox`, which corresponds to `beam.interpreters.erlangR22`.
## Build Tools {#build-tools}
### Rebar3 {#build-tools-rebar3}
We provide a version of Rebar3, under `rebar3`. We also provide a helper to fetch Rebar3 dependencies from a lockfile under `fetchRebar3Deps`.
We also provide a version on Rebar3 with plugins included, under `rebar3WithPlugins`. This package is a function which takes two arguments: `plugins`, a list of nix derivations to include as plugins (loaded only when specified in `rebar.config`), and `globalPlugins`, which should always be loaded by rebar3. Example: `rebar3WithPlugins { globalPlugins = [beamPackages.pc]; }`.
When adding a new plugin it is important that the `packageName` attribute is the same as the atom used by rebar3 to refer to the plugin.
There is also a `buildMix` helper, whose behavior is closer to that of `buildErlangMk` and `buildRebar3`. The primary difference is that mixRelease makes a release, while buildMix only builds the package, making it useful for libraries and other dependencies.
## How to Install BEAM Packages {#how-to-install-beam-packages}
BEAM builders are not registered at the top level, simply because they are not relevant to the vast majority of Nix users. To install any of those builders into your profile, refer to them by their attribute path `beamPackages.rebar3`:
The Nix function, `buildRebar3`, defined in `beam.packages.erlang.buildRebar3` and aliased at the top level, can be used to build a derivation that understands how to build a Rebar3 project.
If a package needs to compile native code via Rebar3's port compilation mechanism, add `compilePort = true;` to the derivation.
#### Erlang.mk Packages {#erlang-mk-packages}
Erlang.mk functions similarly to Rebar3, except we use `buildErlangMk` instead of `buildRebar3`.
# nix will complain and tell you the right value to replace this with
outputHash = lib.fakeSha256;
impureEnvVars = lib.fetchers.proxyImpureEnvVars;
};
in packages.mixRelease {
inherit src pname version mixEnv mixDeps;
# if you have build time environment variables add them here
MY_ENV_VAR="my_value";
preInstall = ''
mkdir -p ./priv/static
cp -r ${frontEndFiles} ./priv/static
'';
}
```
Setup will require the following steps:
- Move your secrets to runtime environment variables. For more information refer to the [runtime.exs docs](https://hexdocs.pm/mix/Mix.Tasks.Release.html#module-runtime-configuration). On a fresh Phoenix build that would mean that both `DATABASE_URL` and `SECRET_KEY` need to be moved to `runtime.exs`.
-`cd assets` and `nix-shell -p node2nix --run node2nix --development` will generate a Nix expression containing your frontend dependencies
- commit and push those changes
- you can now `nix-build .`
- To run the release, set the `RELEASE_TMP` environment variable to a directory that your program has write access to. It will be used to store the BEAM settings.
Usually, we need to create a `shell.nix` file and do our development inside of the environment specified therein. Just install your version of Erlang and any other interpreters, and then use your normal build tools. As an example with Elixir: