1
0
Fork 1
mirror of https://github.com/NixOS/nixpkgs.git synced 2024-12-04 19:45:54 +00:00
nixpkgs/pkgs/games/quake3/ioquake/default.nix

39 lines
1.1 KiB
Nix
Raw Normal View History

2016-03-20 12:17:50 +00:00
{ lib, stdenv, fetchFromGitHub, which, pkgconfig, xlibsWrapper, SDL2, mesa, openalSoft
, curl, speex, opusfile, libogg, libopus, libjpeg, mumble, freetype
}:
2016-03-03 12:13:26 +00:00
stdenv.mkDerivation rec {
name = "ioquake3-git-${version}";
2016-03-20 12:17:50 +00:00
version = "2016-03-15";
2016-03-03 12:13:26 +00:00
src = fetchFromGitHub {
owner = "ioquake";
repo = "ioq3";
2016-03-20 12:17:50 +00:00
rev = "f911e32bb059f714dfc49dc2296bc6f27c442e4c";
sha256 = "0l60snxlgvwxbpv31nwshy0rddyyxmcvqg6xqj9ifzr1gj4np5r8";
};
2016-03-20 12:17:50 +00:00
nativeBuildInputs = [ which pkgconfig ];
buildInputs = [ xlibsWrapper SDL2 mesa openalSoft curl speex opusfile libogg libopus libjpeg freetype mumble ];
enableParallelBuilding = true;
makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];
installTargets = [ "copyfiles" ];
installFlags = [ "COPYDIR=$(out)" ];
preInstall = ''
mkdir -p $out/baseq3
'';
meta = {
homepage = http://ioquake3.org/;
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
license = lib.licenses.gpl2;
platforms = lib.platforms.linux;
maintainers = [ lib.maintainers.eelco lib.maintainers.abbradar ];
};
}