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nixpkgs/pkgs/applications/misc/blender/default.nix

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Nix

{ config, stdenv, lib, fetchurl, boost, cmake, ffmpeg, gettext, glew
, ilmbase, libXi, libX11, libXext, libXrender
, libjpeg, libpng, libsamplerate, libsndfile
, libtiff, libGLU, libGL, openal, opencolorio, openexr, openimagedenoise, openimageio2, openjpeg, python3Packages
, openvdb, libXxf86vm, tbb, alembic
, zlib, fftw, opensubdiv, freetype, jemalloc, ocl-icd, addOpenGLRunpath
, jackaudioSupport ? false, libjack2
, cudaSupport ? config.cudaSupport or false, cudatoolkit
, colladaSupport ? true, opencollada
, makeWrapper
, pugixml, SDL, Cocoa, CoreGraphics, ForceFeedback, OpenAL, OpenGL
}:
with lib;
let python = python3Packages.python; in
stdenv.mkDerivation rec {
pname = "blender";
version = "2.82a";
src = fetchurl {
url = "https://download.blender.org/source/${pname}-${version}.tar.xz";
sha256 = "18zbdgas6qf2kmvvlimxgnq7y9kj7hdxcgixrs6fj50x40q01q2d";
};
patches = lib.optional stdenv.isDarwin ./darwin.patch;
nativeBuildInputs = [ cmake ] ++ optional cudaSupport addOpenGLRunpath;
buildInputs =
[ boost ffmpeg gettext glew ilmbase
freetype libjpeg libpng libsamplerate libsndfile libtiff
opencolorio openexr openimagedenoise openimageio2 openjpeg python zlib fftw jemalloc
alembic
(opensubdiv.override { inherit cudaSupport; })
tbb
makeWrapper
]
++ (if (!stdenv.isDarwin) then [
libXi libX11 libXext libXrender
libGLU libGL openal
libXxf86vm
# OpenVDB currently doesn't build on darwin
openvdb
]
else [
pugixml SDL Cocoa CoreGraphics ForceFeedback OpenAL OpenGL
])
++ optional jackaudioSupport libjack2
++ optional cudaSupport cudatoolkit
++ optional colladaSupport opencollada;
postPatch =
if stdenv.isDarwin then ''
: > build_files/cmake/platform/platform_apple_xcode.cmake
substituteInPlace source/creator/CMakeLists.txt \
--replace '${"$"}{LIBDIR}/python' \
'${python}'
substituteInPlace build_files/cmake/platform/platform_apple.cmake \
--replace '${"$"}{LIBDIR}/python' \
'${python}' \
--replace '${"$"}{LIBDIR}/opencollada' \
'${opencollada}' \
--replace '${"$"}{PYTHON_LIBPATH}/site-packages/numpy' \
'${python3Packages.numpy}/${python.sitePackages}/numpy' \
--replace 'set(OPENJPEG_INCLUDE_DIRS ' \
'set(OPENJPEG_INCLUDE_DIRS "'$(echo ${openjpeg.dev}/include/openjpeg-*)'") #' \
--replace 'set(OPENJPEG_LIBRARIES ' \
'set(OPENJPEG_LIBRARIES "${openjpeg}/lib/libopenjp2.dylib") #' \
--replace 'set(OPENIMAGEIO ' \
'set(OPENIMAGEIO "${openimageio2.out}") #' \
--replace 'set(OPENEXR_INCLUDE_DIRS ' \
'set(OPENEXR_INCLUDE_DIRS "${openexr.dev}/include/OpenEXR") #'
'' else ''
substituteInPlace extern/clew/src/clew.c --replace '"libOpenCL.so"' '"${ocl-icd}/lib/libOpenCL.so"'
'';
cmakeFlags =
[
"-DWITH_ALEMBIC=ON"
"-DWITH_MOD_OCEANSIM=ON"
"-DWITH_CODEC_FFMPEG=ON"
"-DWITH_CODEC_SNDFILE=ON"
"-DWITH_INSTALL_PORTABLE=OFF"
"-DWITH_FFTW3=ON"
"-DWITH_SDL=OFF"
"-DWITH_OPENCOLORIO=ON"
"-DWITH_OPENSUBDIV=ON"
"-DPYTHON_LIBRARY=${python.libPrefix}m"
"-DPYTHON_LIBPATH=${python}/lib"
"-DPYTHON_INCLUDE_DIR=${python}/include/${python.libPrefix}m"
"-DPYTHON_VERSION=${python.pythonVersion}"
"-DWITH_PYTHON_INSTALL=OFF"
"-DWITH_PYTHON_INSTALL_NUMPY=OFF"
"-DPYTHON_NUMPY_PATH=${python3Packages.numpy}/${python.sitePackages}"
"-DWITH_OPENVDB=ON"
"-DWITH_TBB=ON"
"-DWITH_IMAGE_OPENJPEG=ON"
"-DWITH_OPENCOLLADA=${if colladaSupport then "ON" else "OFF"}"
]
++ optionals stdenv.isDarwin [
"-DWITH_CYCLES_OSL=OFF" # requires LLVM
"-DWITH_OPENVDB=OFF" # OpenVDB currently doesn't build on darwin
"-DLIBDIR=/does-not-exist"
]
# Clang doesn't support "-export-dynamic"
++ optional stdenv.cc.isClang "-DPYTHON_LINKFLAGS="
++ optional jackaudioSupport "-DWITH_JACK=ON"
++ optional cudaSupport "-DWITH_CYCLES_CUDA_BINARIES=ON";
NIX_CFLAGS_COMPILE = "-I${ilmbase.dev}/include/OpenEXR -I${python}/include/${python.libPrefix}";
# Since some dependencies are built with gcc 6, we need gcc 6's
# libstdc++ in our RPATH. Sigh.
NIX_LDFLAGS = optionalString cudaSupport "-rpath ${stdenv.cc.cc.lib}/lib";
enableParallelBuilding = true;
blenderExecutable =
placeholder "out" + (if stdenv.isDarwin then "/Blender.app/Contents/MacOS/Blender" else "/bin/blender");
# --python-expr is used to workaround https://developer.blender.org/T74304
postInstall = ''
wrapProgram $blenderExecutable \
--prefix PYTHONPATH : ${python3Packages.numpy}/${python.sitePackages} \
--add-flags '--python-use-system-env'
'';
# Set RUNPATH so that libcuda and libnvrtc in /run/opengl-driver(-32)/lib can be
# found. See the explanation in libglvnd.
postFixup = optionalString cudaSupport ''
for program in $out/bin/blender $out/bin/.blender-wrapped; do
isELF "$program" || continue
addOpenGLRunpath "$program"
done
'';
meta = with stdenv.lib; {
description = "3D Creation/Animation/Publishing System";
homepage = "https://www.blender.org";
# They comment two licenses: GPLv2 and Blender License, but they
# say: "We've decided to cancel the BL offering for an indefinite period."
license = licenses.gpl2Plus;
platforms = [ "x86_64-linux" "x86_64-darwin" ];
maintainers = [ maintainers.goibhniu ];
};
}