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nixpkgs/pkgs/games/warzone2100/default.nix
rnhmjoj 302d6b1b8b
warzone2100: fix build
I'm not sure how the build broke[1] or how it worked before, but
the problem is zip is being used in place of p7zip, which obviously
fail as the flags have different meanings.

[1]: https://hydra.nixos.org/build/143354937
2021-06-01 17:54:10 +02:00

116 lines
2.7 KiB
Nix

{ lib
, stdenv
, fetchurl
, cmake
, ninja
, p7zip
, pkg-config
, asciidoctor
, gettext
, SDL2
, libtheora
, libvorbis
, openal
, openalSoft
, physfs
, miniupnpc
, libsodium
, curl
, libpng
, freetype
, harfbuzz
, sqlite
, which
, vulkan-headers
, vulkan-loader
, shaderc
, withVideos ? false
}:
let
pname = "warzone2100";
sequences_src = fetchurl {
url = "mirror://sourceforge/${pname}/warzone2100/Videos/high-quality-en/sequences.wz";
sha256 = "90ff552ca4a70e2537e027e22c5098ea4ed1bc11bb7fc94138c6c941a73d29fa";
};
in
stdenv.mkDerivation rec {
inherit pname;
version = "4.0.1";
src = fetchurl {
url = "mirror://sourceforge/${pname}/releases/${version}/${pname}_src.tar.xz";
sha256 = "1f8a4kflslsjl8jrryhwg034h1yc9y3y1zmllgww3fqkz3aj4xik";
};
buildInputs = [
SDL2
libtheora
libvorbis
openal
openalSoft
physfs
miniupnpc
libsodium
curl
libpng
freetype
harfbuzz
sqlite
vulkan-headers
vulkan-loader
];
nativeBuildInputs = [
pkg-config
cmake
ninja
p7zip
asciidoctor
gettext
shaderc
];
postPatch = ''
substituteInPlace lib/exceptionhandler/dumpinfo.cpp \
--replace '"which "' '"${which}/bin/which "'
substituteInPlace lib/exceptionhandler/exceptionhandler.cpp \
--replace "which %s" "${which}/bin/which %s"
'';
cmakeFlags = [
"-DWZ_DISTRIBUTOR=NixOS"
# The cmake builder automatically sets CMAKE_INSTALL_BINDIR to an absolute
# path, but this results in an error.
# By resetting it, we let the CMakeLists set it to an accepted value
# based on prefix.
"-DCMAKE_INSTALL_BINDIR="
];
postInstall = lib.optionalString withVideos ''
cp ${sequences_src} $out/share/warzone2100/sequences.wz
'';
meta = with lib; {
description = "A free RTS game, originally developed by Pumpkin Studios";
longDescription = ''
Warzone 2100 is an open source real-time strategy and real-time tactics
hybrid computer game, originally developed by Pumpkin Studios and
published by Eidos Interactive.
In Warzone 2100, you command the forces of The Project in a battle to
rebuild the world after mankind has almost been destroyed by nuclear
missiles. The game offers campaign, multi-player, and single-player
skirmish modes. An extensive tech tree with over 400 different
technologies, combined with the unit design system, allows for a wide
variety of possible units and tactics.
'';
homepage = "http://wz2100.net";
license = licenses.gpl2Plus;
maintainers = with maintainers; [ astsmtl fgaz ];
platforms = platforms.linux;
};
}