forked from mirrors/nixpkgs
48 lines
1.8 KiB
Nix
48 lines
1.8 KiB
Nix
{ stdenv, fetchFromGitHub
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, cmake, pkgconfig, wrapQtAppsHook
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, boost173, catch2, fmt, lz4, nlohmann_json, rapidjson, zlib, zstd, SDL2
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, udev, libusb1, libzip, qtbase, qtwebengine, qttools, ffmpeg
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, libpulseaudio, libjack2, alsaLib, sndio, ecasound
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, useVulkan ? true, vulkan-loader, vulkan-headers
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}:
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stdenv.mkDerivation rec {
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pname = "yuzu";
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version = "482";
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src = fetchFromGitHub {
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owner = "yuzu-emu";
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repo = "yuzu-mainline"; # They use a separate repo for mainline “branch”
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rev = "mainline-0-${version}";
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sha256 = "1bhkdbhj1dv33qv0np26gzsw65p4z88whjmd6bc7mh2b5lvrjwxm";
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fetchSubmodules = true;
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};
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nativeBuildInputs = [ cmake pkgconfig wrapQtAppsHook ];
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buildInputs = [ qtbase qtwebengine qttools boost173 catch2 fmt lz4 nlohmann_json rapidjson zlib zstd SDL2 udev libusb1 libpulseaudio alsaLib sndio ecasound libjack2 libzip ffmpeg ]
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++ stdenv.lib.optionals useVulkan [ vulkan-loader vulkan-headers ];
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cmakeFlags = [ "-DENABLE_QT_TRANSLATION=ON" "-DYUZU_USE_QT_WEB_ENGINE=ON" "-DUSE_DISCORD_PRESENCE=ON" ]
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++ stdenv.lib.optionals (!useVulkan) [ "-DENABLE_VULKAN=No" ];
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# Trick the configure system. This prevents a check for submodule directories.
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preConfigure = "rm .gitmodules";
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# Fix vulkan detection
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postFixup = stdenv.lib.optionals useVulkan ''
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wrapProgram $out/bin/yuzu --prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib
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wrapProgram $out/bin/yuzu-cmd --prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib
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'';
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meta = with stdenv.lib; {
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homepage = "https://yuzu-emu.org";
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description = "An experimental Nintendo Switch emulator written in C++";
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license = with licenses; [
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gpl2Plus
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# Icons
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cc-by-nd-30 cc0
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];
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maintainers = with maintainers; [ ivar joshuafern ];
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platforms = platforms.linux;
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};
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}
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