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nixpkgs/pkgs/games/openttd/default.nix
Stefan Frijters 87dc127ce3 openttd: 1.10.1 -> 1.10.2
A bug in the upstream configure script was fixed (OpenTTD/OpenTTD#8145),
which means we now need `which` available during the build.
2020-06-04 15:38:08 -07:00

95 lines
3 KiB
Nix

{ stdenv, fetchurl, fetchzip, pkgconfig, which, SDL2, libpng, zlib, xz, freetype, fontconfig, libxdg_basedir
, withOpenGFX ? true, withOpenSFX ? true, withOpenMSX ? true
, withFluidSynth ? true, audioDriver ? "alsa", fluidsynth, soundfont-fluid, procps
, writeScriptBin, makeWrapper, runtimeShell
}:
let
opengfx = fetchzip {
url = "https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip";
sha256 = "1zg871j6kv7r0aqwca68d9kdf3smclgzan8hj76vj4fyfkykh173";
};
opensfx = fetchzip {
url = "https://cdn.openttd.org/opensfx-releases/0.2.3/opensfx-0.2.3-all.zip";
sha256 = "1bb167kszdd6dqbcdjrxxwab6b7y7jilhzi3qijdhprpm5gf1lp3";
};
openmsx = fetchzip {
url = "https://cdn.openttd.org/openmsx-releases/0.3.1/openmsx-0.3.1-all.zip";
sha256 = "0qnmfzz0v8vxrrvxnm7szphrlrlvhkwn3y92b4iy0b4b6yam0yd4";
};
playmidi = writeScriptBin "playmidi" ''
#!${runtimeShell}
trap "${procps}/bin/pkill fluidsynth" EXIT
${fluidsynth}/bin/fluidsynth -a ${audioDriver} -i ${soundfont-fluid}/share/soundfonts/FluidR3_GM2-2.sf2 $*
'';
in
stdenv.mkDerivation rec {
pname = "openttd";
version = "1.10.2";
src = fetchurl {
url = "https://cdn.openttd.org/openttd-releases/${version}/${pname}-${version}-source.tar.xz";
sha256 = "1xdn9rr858nq22a13cpbhcw74bwygf7lw95kvx3wn4zvb795b74k";
};
nativeBuildInputs = [ pkgconfig which makeWrapper ];
buildInputs = [ SDL2 libpng xz zlib freetype fontconfig libxdg_basedir ]
++ stdenv.lib.optionals withFluidSynth [ fluidsynth soundfont-fluid ];
prefixKey = "--prefix-dir=";
configureFlags = [
"--without-liblzo2"
];
makeFlags = [ "INSTALL_PERSONAL_DIR=" ];
postInstall = ''
mv $out/games/ $out/bin
${stdenv.lib.optionalString withOpenGFX ''
cp ${opengfx}/* $out/share/games/openttd/baseset
''}
mkdir -p $out/share/games/openttd/data
${stdenv.lib.optionalString withOpenSFX ''
cp ${opensfx}/*.{obs,cat} $out/share/games/openttd/data
''}
mkdir $out/share/games/openttd/baseset/openmsx
${stdenv.lib.optionalString withOpenMSX ''
cp ${openmsx}/*.{obm,mid} $out/share/games/openttd/baseset/openmsx
''}
${stdenv.lib.optionalString withFluidSynth ''
wrapProgram $out/bin/openttd \
--add-flags -m \
--add-flags extmidi:cmd=${playmidi}/bin/playmidi
''}
'';
meta = with stdenv.lib; {
description = ''Open source clone of the Microprose game "Transport Tycoon Deluxe"'';
longDescription = ''
OpenTTD is a transportation economics simulator. In single player mode,
players control a transportation business, and use rail, road, sea, and air
transport to move goods and people around the simulated world.
In multiplayer networked mode, players may:
- play competitively as different businesses
- play cooperatively controlling the same business
- observe as spectators
'';
homepage = "https://www.openttd.org/";
license = licenses.gpl2;
platforms = platforms.linux;
maintainers = with maintainers; [ jcumming fpletz ];
};
}