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nixpkgs/pkgs/games/dwarf-fortress/default.nix
Eelco Dolstra c556a6ea46 * "ensureDir" -> "mkdir -p". "ensureDir" is a rather pointless
function, so obsolete it.

svn path=/nixpkgs/branches/stdenv-updates/; revision=31644
2012-01-18 20:16:00 +00:00

83 lines
2.6 KiB
Nix

{stdenv, fetchurl, SDL, SDL_image, SDL_ttf, gnomegtk, glib, mesa, openal, glibc, libsndfile}:
assert stdenv.system == "i686-linux";
stdenv.mkDerivation rec {
name = "dwarf-fortress-0.31.25";
src = fetchurl {
url = "http://www.bay12games.com/dwarves/df_31_25_linux.tar.bz2";
sha256 = "0d3klvf5n99j38pdhx9mak78px65aw47smck82jb92la97drmcg3";
};
phases = "unpackPhase patchPhase installPhase";
/* :TODO: Game options should be configurable by patching the default configuration files */
permission = ./df_permission;
installPhase = ''
set -x
mkdir -p $out/bin
mkdir -p $out/share/df_linux
cp -r * $out/share/df_linux
cp $permission $out/share/df_linux/nix_permission
patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 $out/share/df_linux/libs/Dwarf_Fortress
ln -s ${libsndfile}/lib/libsndfile.so $out/share/df_linux/libs/
cat > $out/bin/dwarf-fortress << EOF
#!${stdenv.shell}
export DF_DIR="\$HOME/.config/df_linux"
if [ -n "\$XDG_DATA_HOME" ]
then export DF_DIR="\$XDG_DATA_HOME/df_linux"
fi
# Recreate a directory sturctor reflecting the original distribution in the user directory
# Link in the static stuff
mkdir -p \$DF_DIR
ln -sf $out/share/df_linux/libs \$DF_DIR/
ln -sf $out/share/df_linux/raw \$DF_DIR/
ln -sf $out/share/df_linux/df \$DF_DIR/
# Delete old data directory
rm -rf \$DF_DIR/data
# Link in the static data directory
mkdir \$DF_DIR/data
for i in $out/share/df_linux/data/*
do
ln -s \$i \$DF_DIR/data/
done
# index initial_movies, announcement, dipscript and help files are as of 0.31.16 opened in read/write mode instead of read-only mode
# this is a hack to work around this
# Should I just apply this to the whole data directory?
for i in index initial_movies announcement dipscript help
do
rm \$DF_DIR/data/\$i
cp -rf $out/share/df_linux/data/\$i \$DF_DIR/data/
chmod -R u+w \$DF_DIR/data/\$i
done
# link in persistant data
mkdir -p \$DF_DIR/save
ln -s \$DF_DIR/save \$DF_DIR/data/
# now run Dwarf Fortress!
export LD_LIBRARY_PATH=\$DF_DIR/df_linux/libs/:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gnomegtk}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/
\$DF_DIR/df "\$@"
EOF
chmod +x $out/bin/dwarf-fortress
'';
meta = {
description = "control a dwarven outpost or an adventurer in a randomly generated, persistent world";
homepage = http://www.bay12games.com/dwarves;
license = "unfree-redistributable";
maintainers = [stdenv.lib.maintainers.roconnor];
};
}