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nixpkgs/pkgs/development/compilers/osl/default.nix

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Nix

{ clangStdenv, lib, fetchFromGitHub, cmake, zlib, openexr,
openimageio, llvm, boost165, flex, bison, partio, pugixml,
util-linux, python3
}:
let boost_static = boost165.override { enableStatic = true; };
in clangStdenv.mkDerivation rec {
# In theory this could use GCC + Clang rather than just Clang,
# but https://github.com/NixOS/nixpkgs/issues/29877 stops this
name = "openshadinglanguage-${version}";
version = "1.10.9";
src = fetchFromGitHub {
owner = "imageworks";
repo = "OpenShadingLanguage";
rev = "Release-1.10.9";
sha256 = "1dwf10f2fpxc55pymwkapql20nc462mq61hv21c527994c2qp1ll";
};
cmakeFlags = [
"-DUSE_BOOST_WAVE=ON"
"-DENABLERTTI=ON"
# Build system implies llvm-config and llvm-as are in the same directory.
# Override defaults.
"-DLLVM_DIRECTORY=${llvm}"
"-DLLVM_CONFIG=${llvm.dev}/bin/llvm-config"
];
preConfigure = "patchShebangs src/liboslexec/serialize-bc.bash ";
nativeBuildInputs = [ cmake boost_static flex bison];
buildInputs = [
zlib openexr openimageio llvm
partio pugixml
util-linux # needed just for hexdump
python3 # CMake doesn't check this?
];
# TODO: How important is partio? CMake doesn't seem to find it
meta = with lib; {
description = "Advanced shading language for production GI renderers";
homepage = "http://opensource.imageworks.com/?p=osl";
maintainers = with maintainers; [ hodapp ];
license = licenses.bsd3;
platforms = platforms.linux;
};
}